Ascanor Lodge

Ascanor Lodge is a large and decadently appointed manor deep in the heart of the Shudderwood, used by Ustalav’s elite as a hunting retreat. Once a private hunting lodge owned by Lozeri’s deposed count Beauturne, the Palatine Council of Lozeri appropriated the estate when Beauturne fled the county and opened it year round to paying guests.  

Appearance

Ascanor Lodge is constructed out of layers of interlocking pine logs set atop a shallow stone foundation. An intricate (and confusing) layout consists of various levels, balconies, patios, hallways, and towers. Ivy covers much of the stone foundation, while the remainder of the lodge consists of "rustic" hewn wood. The roof is shingled with gray and dark red slate, while the gables, shutters, and other trim are painted a dull reddish-brown. The wall and gate are 10 foot high, vine-covered wall that surrounds the entire property, enterable through a double-arched gatehouse. The gatehouse is twin wrought iron portcullises set within large arches inside a small half-timber watch-house, flanked on each side by a low stone tower. There are eight guards in this area.   The grounds of the Lodge support stables, a maintenance shed, three houses for servants, a small watchtower, and a series of underground pens holding exotic creatures for hunts. The porter's cabin is a small, two-story structure.   While staying at the Lodge, the Fellowship was suggested to werewolf politics, an undead lycanthropic spirit, and a giant tarantula attack. Within the well-stocked library here, Kyrrn discovered the book "When the Stars Are Right" .  

Main Staff

  • Lodge Warden Estovion Lozarov is Ascanor’s custodian and overseer.
  • Madame Ivanja is also a skilled fortuneteller, and gives harrow readings upon request for a small fee. Ivanja doesn’t permanently reside on the premises, though she often stays for long periods as work dictates.
  • Delgros Kroitzcer serves as Ascanor’s huntsmaster and leads (or at least accompanies) the majority of hunts for the lodge’s guests. Delgros may well be one of Ascanor’s most dangerous men, if only for his recklessness. A brilliant game hunter, he prides himself on capturing aggressive and exotic animals, which he keeps in a series of subterranean pens beneath the lodge grounds for the hunting pleasure of Ascanor’s guests.
 

Additional Staff

  • Belik of Courtaud: Tidy, well dressed, and officious, Belik works as Ascanor’s porter. Personally loyal to Estovion, Belik secretly serves as the lodge warden’s eyes and ears around the lodge. Ladimeur: fastidiously obsessive chef from Ardeal, Chef Ladimeur cooks for Ascanor’s guests, assisted by two scullions named Yvonna and Ostin.
  • Paucy Troabs: Ascanor’s sloppy and dimwitted groundskeeper and handyman, Paucy has an eerie habit of appearing and disappearing throughout the day. When out of sight, he’s often lurking in the maintenance shed enjoying his favorite pastime- catching and skinning rats.
  • Quiene Steymor: Ascanor’s stablemaster, Quiene is a short, fit woman in her early thirties with pale skin, dark eyes, and long auburn hair gone slightly gray at the temples. For the most part, she tends the lodge’s horses, but she is skilled at woodcraft and occasionally accompanies Delgros on hunts.
  • Ruessa Webbe: This plump, middle-aged spinster serves as the lodge’s housekeeper, washerwoman, and seamstress. Her teenaged niece and nephew, Bisthe and Vasoray, work respectively as a chambermaid and footman in the lodge.

Maps

Featured In
Chapter 7 - "Broken Moon - Part 2"
Type
Hospitality, Resort
Parent Location
Characters in Location