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Western Duthdar Empire

Ruler: Zeniya Duthdar Ruled by the eldest of the Duthdar offspring, the Western Empire hosted two prominent cities, including the new capital of Dimbar. The Western Empire protected the critical maritime trade route to Veritas. In addition, it was tasked with maintaining peace with the nomadic tribe nation of Strongjaw.   Significant Locations Anon’s Ferry. The official and free ferry can carry an entire garrison across the Whiterun Strait despite turbulent waters. The ferry moves continuously, making the journey, completing each in 2 days.   Duthdar Tide and River Transport System. A complex mechanism using enchanted runes and barrels allows for a more direct route between Carron and Dimbar. This route is heavily monitored by the Yentarian.   Lost Soul’s Forest. The most haunted location in Gia, spirits who fell to the many conflicts form spectral cities within. While always haunted, the forest is now at an unmanageable level of spiritual possession.   Seven Towers.An unnatural rock formation surrounds the remnants of an ancient city. Adventurers often seek to explore the site for riches and instead find their minds contorted or their heads removed. Rumors spread that the dead gives power to this place.   Soul Beacon. A device erected to call forth, gather, and use soul energy that plagues Doloran. Those that brave the journey can find the secrets and development of necromancy.   Storm Lands. The sovereign territory of the Thromp giant clan. Continuous negotiations arise between the Duthdar Empire and the Thomp Clan over the acquisition of Mithril, with the giants viewing it as a precious substance.   Tribal Desert Land Border. The unrecognized border of the Empire and the free orc tribes of Strongjaw. A large market resides on the outskirts and is the only direct interaction with the outside population.

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