Chaos Gensai

Chaos Gensai

The Gensai are formed by the planes themselves and although the four elemental planes are the largest, there are 6 sub planes that are distinguishable. The bodies of Gensai are formed by their surroundings, in their early lives, and adapt to form their permanent bodies when reaching adulthood. Since Chaos Gensai don't embody one of the four prime elemental planes they can be as varied as the elements themselves. A Dune Gensai may have crystalline features or sandpaper skin and a Lava Gensai might be a roiling hot mess or have a hard exterior and a sifting magma core.  
Gensai of Chaos: The Chaos Gensai have combined features of two of the four prominent Gensai. This means that the Chaos Gensai can draw from the abilities of either Gensai type.  

Combined Chaos

Cinder Gensai: These Gensai herald from the Plane of Ash or spend their time between both the Plane of Air and Fire, not adopting all abilities given by one.   Frost Gensai: These Gensai herald from the Plane of Ice or spend their time between both the Plane of Air and Water, not adopting all abilities given by one.   Lava Gensai: These Gensai herald from the Plane of Magma or spend their time between both the Plane of Earth and Fire, not adopting all abilities given by one.   Dune Gensai: These Gensai herald from the Plane of Sand or spend their time between both the Plane of Air and Earth, not adopting all abilities given by one.   Swamp Gensai: These Gensai herald from the Plane of Ooze or spend their time between both the Plane of Earth and Water, not adopting all abilities given by one.   Steam Gensai: These Gensai herald from the Plane of Mists or spend their time between both the Plane of Fire and Water, not adopting all abilities given by one.  

Features

Damage Resistance: You may choose your damage resistance from either of the combined Gensai types.   Languages: You may choose one of the Languages spoken by your combined Gensai types (Auqan, Auran, Ignan, Terran.   Subject To The Elements: You may choose the other abilities from either of the combined Gensai types. When choosing the abilities to take you must take all abilities other than damage resistance and language from the same Gensai type.    

Example

Dune Gensai   Damage Resistance (Earth Gensai): You have resistance to poison damage.   Languages (Earth Gensai): You can speak Terran. Terran is a language that sounds like low rumblings and has slow sharp speech.   Subject To The Elements (Wind Gensai):   Chime in the Wind: You can cast the Gust cantrip. You can also cast the Levitate spell as a 2nd-level spell once with this trait, requiring no material components. You regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.   Cloud Rider: Your plane of origin has left it's mark on you and allows you to control your surroundings in a minor way. You can, when not concentrating on a spell, have a flying speed of 5 feet. Your flying speed increases by 5 ft. for every 3 levels gained in this class: 4th level 10 feet, 7th level 15 feet, 10th level 20 feet, 13th level 25 feet, 16th level 30 feet, 19 level 35 feet.   Never-Ending Breeze: You do not need to breath as long as you are not unconscious.

Basic Information

Biological Traits

Chaos Gensai tend to stick to the extremes of the lives of a Plane base Gensai, they reach adulthood within there first 10 years to after 40 years. The chaos of the elements can cause their form to be one that ages as fast as stone along the beach or as long as a mountain stands.
Lifespan
60 to 240 years tending towards the extremes
Average Height
4.5 to 7 feet
Average Weight
50 to 240 lbs.

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