Next Legend: Gathering Heroes

Gathering / Conference

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A host of adventurers have found themselves in the remote, wilderness village of Glen Hollow. Some of them come seeking things as simple as gold or glory. Others follow greater ideals of trying to find self or purpose in helping others. Still, some come looking not to aid but to expand their chosen influences, seeking pieces to greater puzzles. Whatever purposes bring them here, all have found themselves gathered in service to people desperate for aid.


A host of adventurers have found themselves in the remote, wilderness village of Glen Hollow. Some of them come seeking things as simple as gold or glory. Others follow greater ideals of trying to find self or purpose in helping others. Still, some come looking not to aid but to expand their chosen influences, seeking pieces to greater puzzles. Whatever purposes bring them here, all have found themselves gathered in service to people desperate for aid.   Gathering together in Phaloxil are three new companions. Two of them share a coincidental connection of the Phaloxil military. Well, coincidental in terms of newfound adventuring companions. Most citizens of Phaloxil don't have to stretch far to find a connection there somehow. The goliath warrior-priest Gregor Brighthammer has served his time and has now moved on to finding his own mission. The human wizard Daniel Clementine has undergone basic training but has yet to complete his service for his family's lineage property. Joining the two for their job board task is the bountyhunter Kain. Moving from one job to the next, no sooner does he smash out a window to catch his quarry than he sends the criminal on his way under the sway of enchanted manacles to free him up for the next job. The job is simple:

  Gregor, Daniel, and Kain traveled for near a week, passing through Trade Fork and continuing down the rural, untended Colash Road. At one point about a day out from their destination, an awful stench of rot drew their attention offroad to find the husked from of a man. All meat and organs had been stripped from the body. Shredded clothing, bones, and ligaments were all that remained. Continuing on to Glen Hollow, they arrived to the startled delight of the village elder, Adrian Stankowski. The elder informed the party of the goings-on.   Over the last moon, the creaks and cracks in the dark of night have been more than wind. First slaying the wild game and now invading the village for domestics, a horde of rabbelous creatures seeks flesh to satiate their hunger. The rumors of fiendish nature have been dispelled though there seemed some merit to the claims of possession given the influence of these minor monstrosities babble.   The trio stood guard all night that evening. With torches ringing the village, the heroes could hear the jumbled babbling and the surging of small bodies in close compact groups. While they waited for the firelight barriers to give out as they had in previous nights, the torches stayed upright and lit through the night. The adventuring trio rested with the dawn. ~~~~~~~~~~~~~~~~ The warforged had had more success wandering the lands aiding people when he had a normal companion to aid in the diplomacies. Of late, solo in the mistrusting lands of Riscor-Calashen, his endeavors to aid the populace have been rebuked. As he reached the northern boundaries, his opportunity would arise. The wanderer found a distressed, filthy merchant scrounging for food in the wilderness. Coming from the North, the merchant spoke of demons terrorizing the land. Zeran now had a trajectory. ~~~~~~~~~~~~~~~~ The human druid Lyle had been surveying the territory in search of guardian spirits. He had not expected to find the bestially devastated corpses. Following the tracks across the terrain, he found not the hordes of claws that would have hollowed out a stag but instead found the walking automaton. After a mild stalemate, information was exchanged about purpose in the area. Though their reasons were different, their goal was the same. Lyle and Zeran sought out Glen Hollow together to serve man and beast alike. The two would arrive the noon after the trio of adventurers, gracing the village with a full quintet even if the first three were awoken early in the midday from their slumber.

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