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Sea Ghost

The Sea Ghost is a cog-type sailing ship, first employed by the smuggling gang captained by Captain Sigurd, who worked with Sanbalet. The Sea Ghost's home port was then Seaton, but after The Party took down Captain Sigurd's smuggling ring in spring of 214 IA the Saltmarsh Town Council awarded the adventurers with the ship, making Saltmarsh the home port of the Sea Ghost.

Layout

Map 2.3: Sea Ghost by Wizards of the Coast

Ship Details

Propulsion

The Sea Ghost, being a sailing ship, is propelled entierly by the winds.

Hangars & docked vessels

The Sea Ghost has room for up to two jolly boats on it's main deck, however currently only one rowboat with room for four is taking up that space. This rowboat was comandeered by The Party from Sanbalets Smuggling Gang at the Haunted House.
Adventurers approaching the Sea Ghost as depicted in the original TSR Sinister Secret of Saltmarsh module
Class
Cog
Designation
Sea Ghost
Owning Organization
Military Formation Usage
Current location
Width
26 feet
Length
Nearly 90 feet
Height
57 feet (draft of 8 feet, 9 above the waterline, 17 above the waterline for the forecastle and quarter deck, and 40 feet above the main deck for the mast).
Speed
4 mph
Complement / Crew
20 crew, at least 10 crew
Cargo & Passenger Capacity
10 Passengers, 200 tons of cargo
A color depiction of what the Sea Ghost might look like.


Cover image: Ghosts of Saltmarsh Cover Art by Grzegorz Rutkowski

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