“But everywhere he looked he saw signs of
war… Under the boughs of Mirkwood there
was deadly strife of Elves and Men and fell
beasts. The land of the Beornings was aflame;
a cloud was over Moria; smoke rose on the
borders of Lórien…”
Every Player-hero in Middle-earth belongs to a particular
culture: a set of traditions and customs, and in some cases
lineage, that define them as belonging to a particular
group. These groups are mostly geographic in nature: for
example the Bardings and Men of the Lake share much
in terms of ancestry, but are considered different cultures
for the purpose of Adventures in Middle-earth; likewise,
the Beornings are a very young folk, with no special
heritage to differentiate them from the Woodmen. Their
culture however is what defines them, and marks them
as different; Elves of Mirkwood while being comprised of
various lineages are all considered to be one group for the
purposes of Adventures in Middle-earth.