Tradewind Alliance
The Tradewind Alliance is a economical alliance that occuplies an island on the south east end of Talfinmora. This country is by far both the newest and the youngest, however it has ammases considereable power thanks to its connections to various trade companies. The alliance only lays claim to a single small area of Talfinmora which they purchased from Machina, their location gives them considerable power in order to do business with other countries.
Structure
The Tradewind Alliance is formed goverment that is a part of the Tradewind Goods Company. As such the Council of City Order is determined by the board members of the Tradewind Goods Company. The people generally have no say in the matter regarding their governemental leaders, unless they are part of the company itself.
Culture
The Tradewind Alliance generally has a very capitalist mindset to their people, in the sense that they are a “Pull yourself by your bootstraps” type folk. They very much believe the narrative of Tradewind Goods Company that with enough hard work you can make a fortune. The fact that the “hard work” they are referencing seems to be benefiting the company seems lost on them. And the company crushes and acquires any other companies that get big enough to be a threat to any of the other companies in the Alliance. As such, there is a mix of both hopeful optimism as there is crushing realism of the people of the Alliance.
Public Agenda
Profit. Pure and simple. While the city of Sundew is a useful and prosperous place to live thanks to the high amount of value that flows to and from this city, the goal of the Alliance is to make profit. The city exists as a byproduct of condensing the Tradewind Goods Company businesses to one location where they are in control rather than another governmental entity. The people of the Alliance do benefit from such accommodations, but this is not the Alliances goal.
Assets
The Alliance is a essentially a massive collection of tradesmen all in one location where resources and goods have to travel small distances with fewer taxations and regulations. While the large island of Talfinmora the company bought from Machina does contain quite a few natural resources such as lumber and stone, its main asset is access to almost any trade good one could want. Even in locations where specialized trade goods, like the glassworks of the Bolton Kingdom, you can find acquired tradesmen or at the very least, knock offs.
Demography and Population
The country of the Tradewind Alliance is a melting pot of many different races, thanks to combination of the different home origins of that make up the Alliance.
Religion
TBD
Foreign Relations
The Alliance is on generally good terms with most of the other countries of Moirai. The only one that is apprehensive about the Alliance at this time is their closest neighbor, Oalandria. The elven people of that country seem to have the foresight to see that the way the country is operating is not healthy. This is somewhat troublesome for the company, as they very much want to have access to the rare and exotic good available from the plane of emotions that Oalandria has access too.
Type
Alliance, Economic
Government System
Corporatocracy
Economic System
Mixed economy
Controlled Territories
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