Elemental Plane of Air- Nibiru
The core nature of air is movement, animation, and inspiration. Air is the breath of life, the winds of change, the fresh breeze that clears away the fog of ignorance and the stuffiness of old ideas.
The Plane of Air is an open expanse with constant winds of varying strength. Here and there, chunks of earth drift in the openness — the remnants of collisions from the Empty. These motes serve as homes for the creatures of elemental air, and many are covered with lush vegetation. Other creatures live on cloud banks infused with enough magic to become solid surfaces, strong enough to support towns and castles.
This Elemental Plane once had freedom of access across the multiverse. Now it is sealed away. Blocked to all but the native beings temporarily summoned to and from its domain. The Realm is confined magically but not geographically. As such sufficiently advanced mundane travel can indeed reach it.
Geography
The best way to describe the plane is a planet's atmosphere without the planet itself. Drifting cloud banks can obscure visibility in any direction in the plane. Storms are frequent, mostly on par with a strong thunderstorm but occasionally more like fierce tornadoes or mighty hurricanes. Most of the Plane of Air is a complex web of air streams, currents, and winds called the Labyrinth Winds. These range from stiff breezes to howling gales that can rip a creature apart. Even the most skilled flying creatures must navigate these currents carefully, flying with the winds, not against them
Localized Phenomena
Gravity is reduced significantly on this plane. Those who traverse it enjoy enhanced maneuverability and weightless levitation in many areas. This is not always the case however with some air currents simulating intense gravity tunnels.
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