Rhox (Rocks)
Humanoid descended from Rhinoceros. Known for their patience, wisdom, resolve, how difficult they are to anger, and how short the lifespan of anyone who succeeds in angering them becomes.
Walking Tanks: As a Rhox, your skin is thick enough to resist all but the mightiest blows, functioning as its own armor. Your AC when not wearing armor is equal to 10 + your Constitution Modifier + your Wisdom Modifier. You can wield a shield and still gain this benefit.
Charge: When you move at least 10ft in a straight line and use the Attack action on a creature, you can force your target to make a Strength Saving Throw (DC = 8 + Proficiency + Constitution Modifier) or be knocked prone. You can then make an Unarmed Strike against them as a Bonus Action.
Peaceful: You gain Proficiency in your choice of Nature, Religion, or History.
Horn: You can use your powerful horn for Unarmed Strikes, dealing 1d6 + your Strength Modifier Piercing damage.
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