Session 3: Blind Justice
General Summary
The party wakes up after the first night, and discovers that A new mountain is the bodies and debris from the Montrell's goblin sweatshop.
- The gang wakes up, Anton realizes what the mountain is. Nat 20 from Hoo and Viktor making breakfast
- They meet a goblin evicting them, 5 minutes to get out
- They shatter spell and ambush them, and catch a goblin attempting to run away
- Kill six Goblins, capture one
- Frankie joins the party!
- They evaluate their position and probe the mind of the captured Goblin
- They find out about the existence of Justice . An organization of goblins who have survived the impact and broken free of Montrell imprisonment
- They decide to hold this Tavern as best as they can
- They let the goblin go free
- Shortly after, they are besieged by something outside the tavern
- Barrels of Skitterlings (think flying rats) are thrown in
- They are besieged for a few rounds before a surrender offer is given by the Goblins outside
- They fight for another round or so before giving up
- They realize the Tavern is surrounded
- They surrender and begin to talk, and realize that Pana is the leader of the Goblins, and wishes to talk to them
- Hoo hides out inside after the fight and is not found, presumed to have escaped
- They follow the Goblins back, meeting Pana the Goblin and Augustus the Kobold
- The Kobolds were also used in slavery for the military to make machines
- The group learns the horrific extent of the Goblin and Kobold's plight
- Viktor is imprisoned and dies after a beating from the guards (whoops)
- The group decides to help the Goblins and find a way to assist in the revolution
- They offer to make penance for the Goblins they killed
- The group decides to travel to Harbor Heights District , and the chaotic mountain of dienchanted mansion parts
Report Date
14 Oct 2023
Remove these ads. Join the Worldbuilders Guild
Comments