Sir Peter of Parker
Sir Peter van Parker (a.k.a. Old School, Spyder Knight)
Physical Description
General Physical Condition
Peter is a fit young man in good health and the prime of his life. He has a quite big bite mark on his shoulder caused from the spider which sealt is fate. He has wavy to slightly curly brown hair kept loose and at short length in a rather messy style, due to often cutting it with a knife himself rather than visiting a barber.
Identifying Characteristics
Peter has a large bite mark scar on his right shoulder.
Special abilities
Superhuman Strength: Peter possesses superhuman strength with the ability to lift up to 10 tons. He was shown to easily swing a steel chains. Peter's physical strength is sufficient enough to enable him to lift and throw objects as heavy as a big carriage with ease. He must also pull his punches and kicks unless fighting someone of similar or greater physical durability. Otherwise, his blows would prove fatal to a normal human being. He has demonstrated that he is strong enough to knock out people with normal durability with as little as a tap to the head. As such, he rarely lets himself use all of his strength. Peter's physical strength also extends into his legs, enabling him to be able to jump to a height of several stories in a single bound. Peter demonstrated this when he leaped over thirty feet vertically into the air when he first leaped out of the way of an oncoming horse.
Superhuman Speed: Peter possesses superhuman speed, making him capable of running and moving at speeds that are far beyond the natural physical limits of the finest human athlete. Peter is fast enough to catch up to an accelerating horse while on foot, but prefers to travel by webs. He moves faster than the eye can follow, he has even moved so fast he appears as a blur.
Superhuman Agility: Peter's superhuman agility, balance, and bodily coordination are all enhanced to levels that are far beyond the natural physical limits of the finest human athlete. He is extraordinarily limber, and his tendons and connective tissues are twice as elastic as the average human being is despite their physical strength. He has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. He can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs.
Superhuman Reflexes: Peter's reflexes are similarly enhanced and are currently about forty times greater than those of an ordinary human. In combination with his spider-sense, the speed of his reflexes allows him to dodge almost any attack, or even arrows, given sufficient distance. Peter has even been shown in some cases, to be able to dodge arrows using just his reflexes without his spider-sense.
Superhuman Stamina: Peter's advanced musculature produces fewer fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Peter can physically exert himself at his peak capacity for several hours before the build-up of fatigue toxins in his blood begins to impair him. Several accounts depict Peter as able to hold his breath for eight minutes or more.
Superhuman Durability: Peter's body is physically tougher and more resistant to some types of injury than the body of a normal human. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by an opponent with super strength. Events which would severely injure or kill a normal human, leave him with little to no discomfort. Peter's body is durable to the point where tensing his super-strong muscles while being punched in the torso by a trained fist-fighter caused the attacker's wrists to break. Peter has stated that he must roll with punches thrown by people without similar strength or durability, in order to avoid breaking their wrists.
Superhuman Equilibrium: Peter possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow.
Contaminant Immunity: Due to his accelerated metabolism, Peter has a higher tolerance for drugs and diseases than normal humans, and he can recover from the effects of larger doses rapidly. His resistance and recovery time to other toxins and diseases varies, but is typically significantly higher than normal. Peter's unique physiology even allowed him to recover from the effects of vampirism as stated by Bruce, his radioactive blood would kill the enzymes responsible for his transformation and revert him to normal. However, Peter has the normal human tolerance for alcoholic beverages.
Wallcrawling: Peter's exposure to the magic spider venom induced a mutagenic, cerebellum-wide alteration of his engrams resulting in the ability to mentally control the flux of interatomic attraction (electrostatic force) between molecular boundary layers. This overcomes the outer electron shell's normal behavior of mutual repulsion with other outer electron shells and permits the tremendous potential for electron attraction to prevail. The mentally controlled sub-atomic particle responsible for this has yet to be identified. This ability to affect the attraction between surfaces is so far limited to Peter's body (especially concentrated in his hands and feet) and another object, with an upper limit of several tons per finger.
Mark of Kaine: Kaine, the relatively amoral Werespider like Peter, has shown the ability to use his wall-crawling abilities in a more offensive manner, burning distinctive scars, known as the Mark of Kaine in the face of his victims. Later Peter himself used a variation of the same ability to escape from Norman Osborn alias the Beast Goblin by making his fingertips cling to his face and tearing them away, digging five deep wounds in Norman's demonic face. Despite the obvious offensive potential of such an ability, Peter claims that it is unlikely he will use it again, as it was a move born out of anger and desperation. In an event called the Were Hunt, due to Peter's rage at the Lead Hunteress over everything she put him and his 'Were Family' through, he used his version of the Mark of Kaine on her, ripping the skin off her face in the shape of a handprint, proclaiming "My brother wanted to give you this." He has also been able to use the Mark of Kaine to rip Mando's armor off, piece by piece. Limits to this ability seem to be psychosomatic, and the full nature of this ability has yet to be established.
Spider-Sense: Peter possesses a precognitive danger, or "spider-sense," which warns him of potential or immediate danger by the manifestation of a tingling sensation in the back of his skull, and links with his superhuman kinesthetics, enabling him to evade most any injuries unless he cognitively overrides his automatic reflexes.
Indomitable Will: Peter has a strong force of will, completely free of evil and temptation. He is able to emerge from defeat even stronger. Despite this, he has been taken over by symbiotes on numerous occasions, and there have been times where he has seriously considered and even attempted to kill his opponents.
Gifted Intellect: Peter Parker possesses a natural talent for science.
Expert Inventor/Engineer: With his knowledge and expertise in mechanics, blacksmithing and engineering Peter has been able to use his amazing intellect to create many inventions such as his Spyder Armor, his sword, his crossbow and his lance.
Talented Teacher: Peter is a naturally talented teacher.
Master Martial Artist: Peter became an excellent martial artist and hand-to-hand combatant, having utilized his fighting style that directly complements his superhuman spider-powers and abilities. His methods are volatile, enabling him to rival practically all types of combatants. In addition to this, Peter has been trained by Bruce Wayne in unarmed combat.
Master Acrobat: Thanks to his great strength and phenomenal equilibrium, Parker is an excellent athlete, excelling in all gymnastic fields and being able to perform every acrobatic stunt ever performed, including others that can never be performed by even an Olympic acrobat.
Biological/Organic Webbing Generation: Peter was also gifted with the ability to organically produce his own silk webbing from glands within his forearms, limited by his body's health and nutrition. The silk is released through a spinneret near each wrist containing a central web spigot orifice used for web-slinging and draglines, supplemented by several radial minor spigots for other types of webs connected to specialized glands.
Psychic Alignment with Arthropods: Peter's spider-sense improved, creating a psychic alignment with his environment, specifically a more empathic and sympathetic relationship with spiders and insects. While connected to the varying populations of spiders he is unable to communicate with them directly or command them.
Psychological Awareness of Environment: Perhaps as an upgrade to his spider-sense and his psychic alignment with arthropods, Peter received psychological awareness of his environment as a whole, allowing him to traverse across any environment without fear, even when blinded or in extremely dark conditions. He can ascertain non-threatening information, such as detecting the concealed presence of loved ones.
Augmented Regenerative Healing Factor: Peter has a healing factor, thereby gained the ability to almost instantaneously recover from severe injuries such as broken bones and large amounts of tissue damage in a matter of minutes.
Vibration and Air Current Sense via Hair and Webbing: Peter gained superhuman sensitivity via touch, allowing the hairs on his body to sense air currents around him and vibrations via his webbing.
Night Vision: Peter received enhanced night vision as a part of becoming a Werespider, allowing him to see in pitch-black conditions.
Fangs: Peter grew a mouth full of razor-sharp fangs.
Stingers: Peter developed retractable, razor-sharp stingers that are located within his arms beneath his wrists. They release a polyamine venom, causing direct trauma and/or flaccid paralysis via interference with nerve impulse transmission. While a typical injection can paralyze a normal adult human for several hours, the impalement proved fatal to Undead and other dark races. Later was revealed, that the stingers can only be used against supernatural threats, Parker was able to subconsciously extend his stingers in response to stress later on.
Apparel & Accessories
Knight Armor: Spyder-Knight wears a knightly armor which he probably painted/designed to have visual features of a spider. This armor looks a lot like the original Spider-Man suit from his counterparts from other earths and timelines. This armor also has retractable blades on both of its wrist bracelets.
Civil clothing: When not dressed in his armor as Spyder-Knight, Peter wears a brown tunic, a black leather hose, a pair of dark brown leather boots from his uncle Sir Benjamin van Parker, a brown leatherbelt with a sword holster and a black wildlifecloak with a hood.
Specialized Equipment
Spyder Armor, Sword, Crossbow, Lance
Mental characteristics
Gender Identity
Cisgender
Sexuality
Heterosexual
Employment
Knight of the Independent Outcasts of Peace, Nighthunter of the Were Family
Accomplishments & Achievements
He is renowned for his valor, chivalry, and unwavering dedication to protecting the innocent.
Through his unwavering determination, indomitable spirit, and undying loyalty to the realm he swore to protect, Spyder-Knight became a symbol of hope and justice, a legendary figure whose legacy reverberates throughout Nomardia.
Failures & Embarrassments
Miraculously surviving the venomous bite, Sir Peter discovered that he had acquired incredible spider-like abilities. His strength, agility, and reflexes were enhanced beyond human limits.
But sadly this bite also altert himself, turning him into a Werespider, beign forced to turn into a human-spider-hyprid form everytime the fullmoon light shines on him and having to fight the nearly uncontroabale durst for blood that comes after every turn.
Mental Trauma
The first transformation was more than a terrible scenery for Peter. Even if he just ran wildly through the woods of the Moonforest without hurting anyone the pain of the transformation, the blood thrist that came with it and the immense fear of hurting or even killing someone is something he will NEVER forget.
Intellectual Characteristics
Spyder Knight protects those who cannot protect themselves. This was seen when he rescued the townspeople from a Kraken, despite them fearing him.
He is easily amazed by new things, being very interested in meeting other Werebeast, Shifter and any other races and being fascinated by the objects from these races.
Peter is mostly a good hearted and humble soul who trys to do good even with him being a Werespider.
Personality Characteristics
Motivation
Peter’s motivations are driven by a sense of duty and a desire to do what’s right, even if it comes at a personal cost.
Species
Age
17
Date of Birth
27th of Arachnarok 1489
Birthplace
The New Village of York
Children
Pronouns
he/him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
Blue, spider-like
Hair
short, brown, slightly messy
Skin Tone/Pigmentation
pale white
Height
1.78m, 2,5m (in hybrid form)
Weight
75.75kg
Quotes & Catchphrases
"With great power, there must also come great responsibility."
Aligned Organization
Other Affiliations
Comments