Western Aranthar
Aranthar is the name of two large continents that are central to most campaigns in Nor. They were once a single continent, but a great geological event split them and create an ocean between them. They are named for the King that ruled the entire continent hundreds of years ago before the split. Over the years the kingdom has been broken up in to many countries, some long gone and some still here. Each country has it's own Govt, culture, and types of people.
Syr - A very small but powerful Oligarchy in the southeast of Western Aranthar. A main port with a large navy. Once under the rule of the great merchant houses, it is now ruled by a prefect assigned by the Vemoraxx.
Amadar - A stratocracy under the rulership of the Order of Illumination. It is west of Syr and is the western most country in Western Aranthar. The Order are self-proclaimed champions of light and good.
Arnonia - A Empire north of armodar and west of Emic. Ruled by a imperial line which dates back before the Split.
Gravelands - The region West of Armador and Arnonia. A great hord of undead roam this region, and it is said that powerful undead rule it.
Zaravar - West of Emic, this is a land split between the nobles and the commoners who are little more than slaves. It's capital is a city built into high cliffs that is said to be impregnable.
Western Aranthar
Emic - A republic, that once contained several states in the north of Western Aranthar. Now many have ceded.Syr - A very small but powerful Oligarchy in the southeast of Western Aranthar. A main port with a large navy. Once under the rule of the great merchant houses, it is now ruled by a prefect assigned by the Vemoraxx.
Amadar - A stratocracy under the rulership of the Order of Illumination. It is west of Syr and is the western most country in Western Aranthar. The Order are self-proclaimed champions of light and good.
Arnonia - A Empire north of armodar and west of Emic. Ruled by a imperial line which dates back before the Split.
Gravelands - The region West of Armador and Arnonia. A great hord of undead roam this region, and it is said that powerful undead rule it.
Zaravar - West of Emic, this is a land split between the nobles and the commoners who are little more than slaves. It's capital is a city built into high cliffs that is said to be impregnable.
Type
Continent
Included Locations
Included Organizations
Characters in Location
Related Reports (Primary)
Related Reports (Secondary)
The World of Nor
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