Chased away from temple
Eventually, he tires and slows allowing you to catch up.
"I hate necromancers," Grom says as he tries to catch his breath. Daylight creeps in through gaps in the walls and the sound of seagulls brings you a sense of relief. "Ever since we went up against Flensburg Liche the thought of them leaves me cold. I'm really sorry about that, I should've made sure you were with me."
Any anger you had at Grom leaving you behind seeps away as he pushes open a door and steps out onto the canal. A frigid breeze stings your cheeks but for the first time in an hour, you feel as if a weight's been lifted from your shoulders.
"Let me make it up to you. Come back to The Axe and Clever with me and I'll see you get all the ale you want. Bren should be there by now, you'll like him." Grom leads the way along the narrow shoreline towards the Trado Bridge. "And keep hold of your ticket. I promised to show you the temple and if you want to go again I'll take you. We'll bring Grarl though just in case you know who is still there."
Feeling tired and thirsty after an exciting morning you accept Grom's offer and follow him to the pub. The Golden Temple has stood for over a thousand years and will still be there tomorrow. Whether you manage to make it through a night at the Axe is another question altogether.
It's all you can do to keep up with Grom as he sprints down the narrow alleyways of the Slab. You soon find people out on the street and more than one shouts at Grom wanting to know what he's running from but the dwarf answer of 'bones' just leaves them confused.
Parent Plot
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