Olostin's Hold

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Крепость Олостина   На северной стороне Эвермурского пути между Яртаром и Эверлундом стоит мощная цитадель. Внутри высоких стен Крепости Олостина находятся небольшая деревня с рынком, кузница, магазин с припасами для караванов, постоялый двор Безголовый Тролль и таверна под названием Пылающая Кружка.   Постоялый двор олучил свое еазвание из-за инцидента с безголовым троллем который забрел в деревню, каким-то образом загорелся и чуть не сжег это заведение дотла. Таверна названа из-за обычной кружки, которая была зачарована во время дуэли магов давным-давно и теперь парит в центре зала, освещая всё вокруг.  
  A fortified keep stands on the northern side of the Ev- ermoor Way between Yartar and Everlund. Enclosed within the high walls of Olostin's Hold is a small village with a market, a smithy, a caravan supplier, an inn called the Headless Troll, and a tavern known as the Flaming Flagon. The inn gets its name from an incident involving a beheaded troll that wandered into village, caught fire, and nearly burned down the establishment. The tavern is the namesake of an ordinary flagon that was ensorcelled during a wizards’ duel long ago and now floats and sheds light in the middle of the taproom.   На северной стороне Эвермурского пути между Яртаром и Эверлундом стоит мощная цитадель. Внутри высоких стен Крепости Олостина находятся небольшая деревня с рынком, кузница, магазин с припасами для караванов, постоялый двор Безголовый Тролль и таверна под названием Пылающая Кружка. Постоялый двор олучил свое еазвание из-за инцидента с безголовым троллем который забрел в деревню, каким-то образом загорелся и чуть не сжег это заведение дотла. Таверна названа из-за обычной кружки, которая была зачарована во время дуэли магов давным-давно и теперь парит в центре зала, освещая всё вокруг.  
  This fortified keep stands on the north side of the Evermoor Way between Yartar and Everlund, due north of the central Lost Peaks. It was once the hold of a human robber baron who raided the nearest Netherese settlements. It stood vacant for years, blasted by the magic that slew Olostin. In that time, it was fre¬quented by orcs and brigands as a temporary base for raiding parties.   About 70 years ago it was occupied by a ranger, Elthond Vvar (now dead). Elthond built the hold into a walled village and a safe haven on the road to Everlund. It remains so today. It’s a settlement of 200 that serves as a mar¬ket and refuge for another 800 or so farmers and cattle ranchers in the land around. These folk are always alert for orc and troll raids, and most are good riders and guides. They are generally fair shots with crossbows, and able to swing a sword with the right end pointed at a foe.    The Hold has little of interest to the traveler, though merchants often stop to sell clothing and trinkets to the shops here. Olostin’s Hold has a pass¬able inn and an excellent, welcoming, rustic tavern.    

The Flaming Flagon

The taproom of this ' tavern is lit by a flagon enspelled in a local wizards’ duel long ago. It floats high over head, levitating and giving off a constant, dancing, magical flame. The proprietor has hammered burnished copper to the ceiling above it, and the reflected flickering glow gives the taproom a cheery, cozy, warm feeling. The floor is flagstone throughout, and the seats and benches rustic, massive wood. The staff is welcoming and attentive, providing free finger towels, nuts, and breadsticks to accompany your drinks. There’s an alcove with several gaming tables, and a good selection of beer, clarry, fine wine, sherry, and zzar. All in all, a superior drinking spot.  

The Headless Troll

  This resting place is passable, but like all establishments far from competi¬tion, a bit overpriced. It is built of wood and painted black inside to hide the scorch marks from when the beheaded troll for which the inn was named was burned here. It appar¬ently fled up and down the hallways, pursued by enthusiastic people with torches, and it did a lot of damage. As a result of the black paint, the place is as dark as the inside of a coal sack. Keep your candle lamp withing reach, even in the daylight hours. Some of the inn’s candles were rendered from sheep fat that was old indeed, as as a result the place usually has a faint stink akin to a slaughterhouse

 
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Town
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