Guide to Professions

Below the General Professions Info, you will find information regarding each of the different professions available on our server.  

NUGaming Professions Info:

On top of the Daily quest that are available, our professions should be the primary way for your character to make Pippi currency (in your inventory wallet).   Commerce Professions:
Trader: Players can interact with some NPC Traders
  • However, Players with the Courier Profession will eventually be able to interact with all Trader NPC's.
  •   Merchant: Players can interact with NPC Merchants/Vendors.
  • Players can also apply to have their own Merchants within the Player Market areas located at Trading Posts.
  •   Courier: Players can learn this Profession.     Passenger Carrier: Players can interact with NPC Passenger Carriers.
  • However, you need to have completed the Broken Highway Questline, and some locations may require you to have a certain level of reputation before you can travel there.
  •   Smuggler: Players can learn this Profession.     Pirate: Players can interact with Pirate NPC's.
  • Please note that Vanilla Pirates such as the Black Hand will most likey try to kill you, and so might some of The Pirates Guild.
  •   Thief: Players can learn this Profession.
     
       

    AoC Professions Info:

    Professions should be the primary way for your character to make AoC currency (Tin, Copper, Silver, and Gold Coins.). In addition, you will earn Guild Tokens, which are used at the Guild Vendor in the Faction Hall to buy pets, pet cosmetics, and tool upgrades.   AoC Professions   General Profession Information:
    Each Profession has one pet and an upgrade for one Kronyxium tool, excluding the Pickaxe. With the exception of The Night Scavenger from the Farmers Guild, faction pets are not immune from the Elarikan Plague. However, the remaining pets get a skin that makes them immune with the level 100 feat of their guild.     To enter a Guild find the appropriate named NPC, and speak to them (E). This will unlock the profession and give you a bonus starting boon.
  • Once a Guild is joined, you get a new line of feats under the Decorations tab. The initial feat is level 10, and follow-up feats become available at levels 30, 50, 70 and 100. With the initial feat, you will get access to a crafting station that also serves as a resource auto-generator, all of which are detailed in the rest of this guide. You can use resources related to your Profession to build Profession crates, which are turned in to Market Traders.
  •   There are two public Market Traders, at Sepermeru and Flotsam. You may also purchase a Market Trader for your own base from the Dispatch Contractor in their particular faction's headquarters through the Faction Hall, which costs 2 Gold, 5 Silver and 20 Copper AoC Coins.
  • When you turn in a Profession crate, you will receive a Profession payment, tiers 1 through 4. Higher payments give more Tin Coins and Guild Tokens. The possible payout amounts for every Profession can be found within their repective guide.

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      Please Note:
  • You are allowed only One Profession.
  • You will find any chosen Guilds in your Feat panel under the Decorations tab.
  • The initial feat is level 10, and the ability to craft the base station for that Guild. The follow-up feats become available at levels 30, 50, 70 and 100.
  • The Base Station is the station you will craft your "Bundles" for sale in.
  • To employ your station, you will need a thrall trained in that Guild, and the Tin coin currency to pay them.
  • Profession Thralls (Miner, Lumberjack, Farmer, Fisherman, Brewer, Skinner, so far) can be found in various AoC Encampments across the Exiled Lands.
  • Every profession has at least one resource Auto-Generator.
  • Each of the professions has a pet that is unique to that profession.
  • All of the professions have access to the Demonic Zephyras Horse Mount

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      Profession Mount:

    Demonic Zephyras Horse - Any Profession Guild

  • Guild Vendor Cost: 900 Guild Token + 100 Guild Token for Saddle
  • Food: STR: Raw Ash, VIT: Human Flesh, Healing: Brimstone
  • Starting Armor: 225
  • Elarikan Plague Immune: Yes
  • Notes: +100% Stamina over regular horse, only regenerates Stamina when standing still.

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    Type
    Guide, Generic
    Authors

    Articles under Guide to Professions