Black Bird's Challenge

Issuing a Challenge

All creatures in Ohma have access to the following ability:   Action - A creature within 30 feet of you must accept a Black Bird's Challenge or roll a death saving throw.  

Accepting The Challenge

When a creature accepts your Black Bird's Challenge:
  1. If the location is undecided, roll on the common battle map table to determine where the challenge will be resolved.
  2. Your target places themselves anywhere on the battle map.
  3. Any allies of your target that noticed them accept the challenge may place themselves anywhere on the battle map.
  4. You and your allies place yourselves anywhere on the battle map that is at least 30 feet away from your enemies.
  5. Roll initiative.
When only one side is left standing, they are declared the victor.  

Rejecting a Challenge

If you wish to be a coward and reject a challenge, you lose half your ONTAP and suffer additional consequences depending on the nature of the challenge. The only exception is if you are already in a Black Bird's Challenge, in which case you may not accept any other challenges until your current challenge is resolved.    

The Black Bird Cube

While participating in a Black Bird's Challenge, you are in a pocket dimension that prevents all communication with other planes. This pocket dimension takes the form of a battle map, magically created with the same weather and environment as where the Black Bird's Challenge was declared.   For the first 3 rounds of combat the edges of the battle map are impassable. Starting in the 4th round of combat, anyone who exits the combat cube teleports back to where they were before the challenge.

A duel for glory...