Imperial Inquisition
The Imperial Inquisition
The Inquisition is the religious fighting force of the Empire, to believe in one of their Six Old Gods (a mandatory religion) is to show both your loyalty to the Empire and your devotion to Yibbithal. The Road to Salvation is a long and painful one, one not meant for the weak of heart. They hunt down and burn out any heresy within the Empire, the seeds of the non-believers need to be stamped out before they blossom.
Assets
Praise Worlds
Divine Origins
Back when the Empire was first being formed by Tacrt Boezlk and his followers, the Inquisition was created as a branch dedicated to working with the Old Gods, led by Kars. They would operate as an armed religious sector of the Empire who aimed to empower the Old Gods in preparation for Yibbithal. It would later expand to become the enforcers of the religion within the Empire and the armed army of the Old Gods.
Worship
Worship of the Old Gods is done through any number of tasks, from making a prayer to them before consuming food to dedicating a battle to their glory. Some churches have certain practices that only count as worship, like the Church of Urdea demanding all female and male members who are not married remain apart from each other or the Church of Tagator which requires members to discard some of their food into a fire in his name.
Granted Divine Powers
The Grand Guard are the armed force of the Inquisition, further split into Six Guilds, each one devoted to a certain God or Goddess. And to each Guild, certain abilities or Boons are gifted to loyal and above-average soldiers, they are known as "Champions" and are favored by their respective deities.
Political Influence & Intrigue
The Gods of each respective Church hold some political power in the high ranking of the Empire. They do not stand as high as the families of the Imperial Monarch but they have great influence, especially among members of their church. This power is usually used to help decide who the next Emperor or Empress will be. The Royal Families are bared from directly interfering with who is chosen but the Inquisition is free to do as it pleases. As such, it can become quite benefitical to have certain gods or goddess on your good side.
Sects
There are Six Sects within the Church, each one dedicated to a certain Old Deity, the Gods from the former Universe;
- Church of Kars
- Church of Zemo
- Church of Fermis
- Church of Urdea
- Church of Tagator
- Church of Ajanus
In Faith There is Power
Type
Religious, Holy Order
Alternative Names
The Inquisition | The Imperial Church
Training Level
Professional
Veterancy Level
Experienced
Demonym
Inquisitors
Parent Organization
Creative Sources
Compiled list of (free) sites, tools, and links I use for various assets or art in SEVEN SEALS- Article, World, & Icons made with Bannersnack (FREE)
- Character Portraits & Landscapes made with ArtBreeder (FREE)
- External Family Tree Tool is FamilyEcho (FREE)
- Unique Symbols & Signs from Cool Symbols (FREE)
- Various Fantasy Names generated from Fantasy Name Generator (FREE)
- Sci-Fi inspired names & Generators via Donjon (FREE)
- Flags & Shields made with Armonia (FREE)
Begrudgingly Co-Existing
The Inquisition is primarily led by the Old Gods, led by Kars, who are largely driven by the prospect of winning the next End War, which will give them the power to craft a Universe full of blind followers and worshipers.
The Empire is led by the Monarch Families, who work with the Inquisition but are very aware that the major reason they are so powerful is that the Old Gods have sided with them. But they are wary of them, they repeatedly have displayed no interest in the outcome of the Empire and only desire to win Yibbithal.
The Empire is led by the Monarch Families, who work with the Inquisition but are very aware that the major reason they are so powerful is that the Old Gods have sided with them. But they are wary of them, they repeatedly have displayed no interest in the outcome of the Empire and only desire to win Yibbithal.