Origin
Tales of Old
In the world of Livros, a recently discovered continent harbors a land of untamed mysteries and ancient battles. Origin, a settlement founded on the grounds of an ancient battlefield, emerged as a beacon of civilization amidst the chaos. The continent is a realm where the elements are in disarray, marked by increasing planar rifts that threaten to breach the boundaries between realities.
Origin itself is a city struggling with power struggles among numerous minor guilds, each vying for control within its walls. Led by a self-proclaimed mayor named Mamnen Grifft, the city is a melting pot of diverse races, cultures, and backgrounds. The absence of advanced technologies, such as airships, adds a rugged charm to the city's underdeveloped infrastructure.
The major announcement of rising planar rifts has summoned adventurers to uncover the source of these anomalies and embark on perilous journeys into the unknown. Notable locations in Origin, such as Fleetfoot's Oddities, the Temple of the Moon, and the Patient Respite tavern, serve as focal points for commerce, spirituality, and information exchange.
As adventurers heed the call to explore the wilderness beyond Origin's walls as the mysteries of Livros unfold. The continent awaits those daring enough to unravel the secrets hidden within its ancient landscapes, navigate political intrigues, and confront the enigmatic planar rifts that threaten the delicate balance of their world.