Svailheim
Svailheim, known as the "Gateway to the Cursed Mountains," is a fortified city perched on the borders of the Frostwild of Villitunturi, The North, and the Kingdom of Myredonia. This strategic location has shaped Svailheim into a unique blend of frontier outpost and cultural melting pot.
Defences
- Massive stone walls reinforced with runic magic to withstand both monster attacks and harsh weather
- The Frostwatch. A network of enchanted beacons that can be lit to warn of approaching dangers
- Elite border patrol known as the "Mountain Wolves"
Industry & Trade
- Major Exports. Furs, enchanted ice, monster parts, mountain herbs
- Major Imports. Weapons, preserved foods, textiles
Infrastructure
- Well-maintained mountain paths connecting to major trade routes
- Magically heated underground tunnels for winter travel
- Communal longhouses built to withstand severe storms
Assets
- The Rimefrost Citadel. Headquarters of the city's defence and main lookout point
- The Traveler's Respite. A massive inn complex capable of housing hundreds of weary travelers
- The Cursed Market. A bazaar specializing in rare goods from the Cursed Mountains
Guilds and Factions
- The Mountain Wolves (border patrol)
- Cursed Expedition Guild
- Svailheim Merchant's Coalition
Tourism
- Guided tours to "safe" areas of the Cursed Mountains
- The annual Frost Fair, showcasing goods and cultures from The North and Myredonia
- Svailheim's famous hot springs, said to have curative properties
Natural Resources
- Rare minerals from the Cursed Mountains
- Unique flora with alchemical properties
- Ice and snow (used in various magical applications)
Alternative Name(s)
Gateway to the Cursed Mountains
Type
Large city
Population
15,000
Inhabitant Demonym
Svailheimers
Owner/Ruler
Ruling/Owning Rank
Owning Organization
Comments