Summon Monster I
Summon Monster I
This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast native to another plane). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on Table: Summon Monster. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.
A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as Wish).
The summon monster spells have numerous entries and several templates. The tables provide examples of the expected challenge rating and ability for each level of Summon Monster spell.
Effect: one summoned creature
Conjuration (summoning)
None
SR: No
V, S, F/DF (a tiny bag and a small candle)
1 round, 1 round/level, close
A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as Wish).
The summon monster spells have numerous entries and several templates. The tables provide examples of the expected challenge rating and ability for each level of Summon Monster spell.
Effect: one summoned creature
Some conjuring spellcasters have mastered the art of transferring their summoning power into thrown splash-weapon potions. During the brewing process, a creature is summoned and stored inside the potion bottle in gaseous form. Upon release, the creature behaves as if it had been called by a Summon Monster spell or similar, treating and obeying the potion activator as the summoner. For the purposes of spells and magical items that determine the caster of a spell, however, the caster will still read as the initial summoner, rather than the person who activated the potion.
Material Components
A tiny bag and a small candle.
Related School
Conjuration (summoning)
Effect Duration
1 round/level
Effect Casting Time
1 round
Range
Close (25 ft. + 5 ft./2 levels)
Note: Some of the summonable creatures may be illegal.