Power Sources

Cells: Power cells are designed along Mandate-era lines that allow for easy compatibility among devices from different worlds.   Generators: Power generators give their amount of electricity generated as an indication of how quickly their available charge - whilst also generating enough power to run a small town - recharges standard power cells. It is not generally safe to use 'excess' power to recharge cells at a faster rate.      
d - Entries marked with a letter 'd' may be easily disassembled and reassembled to spread their normally-high encumbrance values across multiple characters/vehicles.   # - Some entries are marked with a hashmark. These objects can be conveniently packed together in a smaller, more portable package. Three such objects can be packed together as a single encumbrance item. For ammunition, one loaded magazine counts as one item. Breaking open such a package to get at the contents takes a Main Action, however, before they can be Readied with another Main Action.   T - This column in the sheet indicates whether relevant training is required to properly use an object, as is often the case with advanced medical, engineering or scientific equipment. If it does, it will be marked with a 'Y' and will indicate the relevant Skill level also required (e.g. "Y-1" would indicate that the user must have relevant Training and at least level 1 in a relevant Skill). If the user doesn't meet these requirements, they may find it difficult or impossible to get the most out of that item.