Walker
Sergeant J. Walker
Walker, STYG-0 and Stevedore are somehow linked via the wireless connections of their cybernetics in The Overgrown Wilds. They each occasionally catch glimpses of the others, from their own points of view.
Walker pursues and destroys anything it perceives as a threat, especially using the snippets of information from Stevedore to continually hunt it.
It runs into Those Who Will Open The Door at House Gardenia, attacking them, and is ultimately destroyed in the conflict.
Physical Description
General Physical Condition
The withered, braindead body of a human at the centre of a deadly combat exoskeleton, bristling with weaponry.
Specialized Equipment
Advanced and incredibly dangerous combat cybernetics - weaponry and armour.
Mental characteristics
Personal history
Walker was serving as a soldier during the great war that continued after the apocalypse. He joined a unit that operated using mechanical combat exoskeletons, integrated with some personal cybernetics. During a battle, he was injured in such a way that his biological mind slipped into a coma, but the companion AI that controls some aspects of the exoskeleton and weaponry assumed near-total control. Walker's brain ceased function shortly after, but Walker's body, cybernetics and exoskeleton continued to function under control of the AI for over a decade, with what is essentially a corpse at its centre.
Current Location
Species
Circumstances of Death
Brain-death over a decade ago. Destroyed during combat with Those Who Will Open The Door at House Gardenia.
Children
Gender
Male
Eyes
Blue, dead
Hair
Blonde, matted
Skin Tone/Pigmentation
Pale but tanned and sunburned
Height
7'00"
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