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The Overgrown Wilds

Name and basic details from Apocalypse World: Burned Over.
Life boomed. The wilds overtook humanity, tore down its edifices and swallowed its landscape whole.
  A massive, mostly coniferous forest that has grown over and through the ruins of pre-apocalypse civilisation. The non-human life has grown and mutated: Many of the trees and other plants are gigantic; many of the animals have developed strange physiologies.   The remaining humans survive and make settlements where they can, always competing with nature.   Adventure: The Door in Reality takes place in this region.

Geography

A massive coniferous forest of strange trees and plants that grows through the ruins of civilisation and into the sea to the east. Rivers and streams run through it. The ruins of a large city make up the bulk of the central area - The Buried City.

Ecosystem

The animals of the area have mutated and developed since the apocalypse, now appearing as monstrous or strange reflections of "normal" wildlife. The predators among these creatures lurk among the trees or in the ruins of the old world.   Humans survive wherever they can find safety or establish settlements. The Cut and Harbortown are the most secure and have lasted years. Elsewhere, people roam from shelter to shelter while scavenging what they can from the ruins of civilisation and hunting the less-dangerous creatures.   The Wolves of the Maelstrom stalk humans in the area.

Localized Phenomena

The World's Psychic Maelstrom is always present, at the edge of perception.

History

There was a great war involving psychic strangeness and the world ended, though these two events may not be related. After the apocalypse, the war continued as nature took over, growing through human civilisation.

Maps


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