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Emraldis

Emraldis is the wild kingdom. The buildings are often built directly into the environment, using whatever natural resources are around. The people are known around the world for being incredibly attractive, yet also quite cruel.

  Where Perodotta reigns, life grows. Most buildings are natural, hewn from stone or grown from saplings. The people are often cruel, though usually the most attractive, as even the prettiest rose can have the sharpest thorns.   Population: Low - This nation has the lowest population of all Prism. 100 310   Special Effects:
  • Cities grow and change as the seasons change and grow. Buildings are made out of natural things, like trees and hills. There are no paved roads anywhere, though there are lots of well-tread dirt paths. Buildings often have animals inside them, and there are no areas where animals are not allowed.
  • The Quiet Glades is always in twilight. There is very little light there, and the things that grow are mushrooms and other swamp things. Citizens can walk through the swamp with ease, using stilts and large lily pads for transit, but for those who don’t know the way, they will fall into the mire and be lost. Citizens will not make any effort to save those dying this way, as there was many warnings and if they go anyways they deserve their death.
  • Characters from Emraldis can cast Speak with Animals as an instantaneous, at will spell requiring no components.
  • Structure

    There are not so much rules in Emraldis as things you should and shouldn't do. The Forestwarden enforces these and punishes those who do wrong. Naturally, there is little structure or officiality of rules or authority. Everyone is left to fend for themselves mostly. Peridotta choses the Forestwarden at her whim, and she kills the previous one when she elects a new one. This position is mandatory, you do not get to opt out of this if you are chosen.

    Culture

    Emraldis is a nation of very uncaring people. They still love their familes and work hard at what interests them, but they care little for fools and will rarely do anything to help those in need they aren't close with. They love nature in all it's forms, so can be found hiking, gardening and playing with animals.

    Demography and Population

    The population is situated slightly closer to the coast, but is still spread apart. There are some smaller settlements deeper in the interior of the nation.

    Religion

    It can almost be said that there is no religion in Emraldis. Temples are for official matters, weddings and whatnot, but no one prays to Peridotta. The people do love their goddess however, and they show this by following her edicts, given out by the Forestwarden. The only time they pray is when a plant is planted. When doing so, the people offer a small blessing to help the plant grow. Peridotta does not give blessings to her people, she does often give them to parts of nature in her kingdom.

    Nature can be cruel

    Type
    Geopolitical, Country
    Capital
    Demonym
    Toxinian
    Head of State
    Head of Government
    Currency
    Uses copper, silver, gold and platinum pieces on occasion. The money is dark and has a vine stamped on it. The vine is not uniform but seems to move and grow.
    Deities
    Location
    Controlled Territories
    Neighboring Nations