Dain Beaumont

Master Arbiter of the Sequine Arbiter's Guild location.  

Dain Beaumont

9 Level (0/64000 XP for level-up) Background Half-Orc Race / Species / Heritage Alignment
Monk
Level 9
Hit Dice: 9/9
1d8+2 Class 1

STR
12
+1
DEX
16
+3
CON
15
+2
INT
8
-1
WIS
12
+1
CHA
8
-1
58
Hit Points
+3
Initiative (DEX)
14
Armor Class (AC)
+4
Prof. Bonus
30 ft.
Speed (walk/run/fly)
+8 Expertise Bonus
+4 Proficiency Bonus
+1 Strength
+7 Dexterity
+6 Constitution
-1 Intelligence
+1 Wisdom
-1 Charisma
saving throws
+3 Acrobatics DEX
+1 Animal Handling WIS
-1 Arcana INT
+1 Athletics STR
-1 Deception CHA
-1 History INT
+1 Insight WIS
+3 Intimidation CHA
-1 Investigation INT
skills
+1 Medicine WIS
-1 Nature INT
+5 Perception WIS
-1 Performance CHA
-1 Persuasion CHA
-1 Religion INT
+3 Sleight of Hand DEX
+3 Stealth DEX
+5 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Shortsword +7 DEX 1d6+3
 Finesse, Light
Longbow +7 DEX 1d8+3
 Ammunition, 150/600 ft., Heavy, Two-handed
Attacks
Multiattack: The Scout makes two weapon melee attacks or two ranged attacks.


Tracker: The scout has advantage on survival checks to track a foe.

Wanderer: During a short rest the scout can find food and fresh water for him, provided that the land has such things.

Features & Traits

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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Current Location
Species
Currently Held Titles
Age
45
Children
Sex
Male
Eyes
Dark Green
Hair
Long Black
Skin Tone/Pigmentation
Green
Height
6'2"
Aligned Organization
Other Affiliations

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