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Cult of Yelm

The Sun Horse

Initiate

Cult Starting Skills: Cult Lore (Yelm) +15%, Meditate +5%, Ride +20%, Speak Other Language (Firespeech) +20%, Sing +10%, Worship (Yelm) +20%.

Aadventurer's may add +20% to one of the previous skills, and +15% to another.

Special Rune Magic: Cloud Clear, Command Horse, Dismiss Fire Elemental (small), Fight Disease, Shield, Summon Fire Elemental (small), and Sureshot.

Cult Spirit Magic: Befuddle (2 pts.), Coordination (2 pts.), Detect Enemies (1 pt.), Disruption (1 pt.), Extinguish (var.), Farsee (var.), Firearrow (2 pts.), Fireblade (4 pts.), Heal (var.), Ignite (1 pt.), Light (1 pt.), Lightwall (4 pts.), Mobility (1 pt.), Multimissile (var.), Slow (1 pt.), and Speedart (1 pt.).

Favored Passions: Honor, Love (Family), Loyalty (Temple), Devotion (Yelm).

Notes: Restricted to male Pure Horse People. Members of the cult must ride and herd only horses, and may not practice agriculture. The god is called “Yu-Kargzant” by the Pure Horse People, but is widely called “Yelm” by everyone else. Female Pure Horse People usually worship the Feathered Horse Queen, a representative of Ernalda.

Associated Cults: Chalana Arroy, Ernalda, Yelmalio.

Type
Religious, Cult
Deities

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