Freyja
Freyja (a.k.a. Frey)
The Eyes in the Dark. The Silver Shadow. The Pale Blade. All names that sound like they should be stitched in legend. In reality, these are simply names that she would spread around before moving on to another place ...
Freyja always wanted three things; power, money and respect. How she got these things did not necessarily matter to her, keeping only to a loose moral code in order to keep her own mind in order, rather than to spare others the pain. Regardless, she desired to do things on her own terms ... that was her true priority; freedom to choose.
Physical Description
General Physical Condition
Tall and slim, with some athletic qualities.
Facial Features
Intense golden eyes that appear to glow at times, especially in the dark. Silver/White hair, akin to the snows of The Spreiwald. Fangs, not too dissimilar from an animals ... such as a wolf or fox.
Identifying Characteristics
Eyes, Hair and Fangs all appear to be striking and out of place.
Apparel & Accessories
Hooded leather armour for maximum slink. Adorned with pouches, a red sash, straps and the like.
Social
Speech
Northern Spreiwald. A strange mix of Germanic and Scandinavian. By real world terms it leans more Slavic at times.
"Being told no is not an impasse ... it is simply an obstacle to be overcome" - Freyja is many things. Sharp of tongue, deft of hand, fleet of foot. But one thing that you can be assured that she isn't, is tameable.
View Character Profile
Alignment
Chaotic Neutral
Age
27
Date of Birth
13th of Death, 78 Era of Magick [1510 AB]
Birthplace
Children
Current Residence
Gender
F
Eyes
Golden
Hair
Silver White
Skin Tone/Pigmentation
Pale
Height
5ft 10in [178cm]
The Knights of Temperance
They found us. Four Knights interrupted our little cult meeting, announcing their arrival to us with a sword through Marwan's chest ... the Knights have never been known for their subtlety.
We all had to escape out the window, though a few of us took a bad fall ... we had to carry Veronica back to a healer in the city. Wounds were acquired, but we survive another night ...
Karya and Ashcroft made the ... bold ... choice of splitting off to return to their headquarters at Veilkeep. Foolish? Maybe ... they did not want to leave behind their 'soldiers'.
Veronica did wake up from the healing, but she can't remember who Cahill is ... only that she SHOULD know ... wha?
We decided to post up at my tower for the night ... it will do ... for now ...
The Occult of Quresh
We left the College of Ouroboros and straight out into the winter heat ...
I travelled how I normally do, from above and away from crowds. It's not that I don't like them ... but when chaos ensues the crowds become a hinderance rather than a help.
Some Piotism preacher was spreading his silly rhetoric of Soltyr ... I interupted it by throwing a heavy pot down onto a spice cart. Ha! Sent spice everywhere, that shut him up.
We sought refuge at an Inn. Samael did the predictable. Magick something something. Bleghk. Anyway he failed. Veronica then just decided to up and leave. I followed, naturally, not that I let her know this. She went to several places around the city ... it seemed like she was looking for something but couldn't find it. Finally she settles upon the Abbey of Lady Sitra ... she was there for, what? Almost 2 hours?
She finally emerged out and I JUST beat her back. The boys were missing though, turns out they got bored and sought out some adventure ... they definitely found it, and IT found Samael's face.
Turns out Veronica is in a cult ... of Quresh? Duh ... of course she is. She didnt tell us because she didnt want to rope in innocents. Ha! Innocents! Im SO innocent ...
Finally something useful ... so we have to go to some Veilkeep? ...
We travelled there by night, with the cube I went and collected from the vault. Their security was lacking, I snuck in myself whilst the others were simply let in.
We met ... Marwan, Veronica's contact, along with some Occult people ... Lady Seraphina Ashcroft ... Karya Turan ... they believed the device to be the key to a door that would hold a power strong enough to end this war on Magick. I put up my defences and let them work for it ... we came to an agreement, but I am not letting this out of my site ... something about it does not feel right, even as someone who cannot feel magick.
We have been instructed that this door is on the desert though ... ugh ... sand ... snow's inadequate cousin ...
The Secret's Keepers
So of course the long dark passage lead to a big dark ... cavern? A boat, some boxes, typical smugglers route things ...
I was frustrated, of course I was. What made it worse is this box with a lock that I just could not open ... why? I don't usually have this issue ...
Of course Veronica opened it using Magick ... its always Magick ...
Anyway ... it had a key. Ouroboros. Veronica wanted nothing to do with it so naturally I thought it was cursed. It wasnt ... but still!
We all jumped in a little boat and made our merry way out of the cavern, making land outside the city. It was real late and we were not going to go back the way we came.
Thankfully, we found an inn on the outside of the city and settled up there for the night.
Morning after? Easy. We lied our way through the city gates and made haste to this 'College of Ouroboros'. Met some old guy called Bakari Okot, some Maeshet, yknow, those esteemed Magick users ... its always Magick users ...
We were told the key opened a vault ...
We opened it, obviously, and it contained something that only I could touch ... ha!
Laced in silver, the others had reactions to it. But inside was something powerful, they could feel it ...
Bakari 'educated' us on this. The vault belonged to Solomon Quaresh ... of course ... why oh why ...
Anyway Solomon informed us of the history of this vault. Of the portals that used to connect this world to 'the otherworld' ... the Magick place ...
We decided it was best that the vault was the best place to keep this artefact ... and I would keep the key ... for now ...
RED SUN AT MOURNING
Ibrahim ... I did not expect him to be late from what I had heard of him before. Well ... its turns out he was not late but rather ... dead. Veronica was most distressed by this when we found him at his warehouse in the city. It took us a while to start figuring things out. A trip across the city past curfew whilst avoiding patrols back to my den only to then head back to the warehouse? Why is everything steeped in magick so needlessly complex?
Now little Cahill can use magick? Ibrahim leaving a final message in blood ... 'When I pass, the earth shall tremble' or something ominous ... Sam and Ronnie hearing eerie singing and Cahill seeing a mysterious figure ...
You know ... I heard this city was abound with exotic riches and treasures the North could only ever dream of ... but so far I have found nothing but the supernatural and the zealots that would see it eradicated from this world ...
It's almost enough to make me miss ... no ... it's not that bad ... yet ...
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