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Security

Responsible for the safety of the colony - both within and without. Security enforces the laws in place in Sanctuary and answers directly to Command. Peace and order is their prerogative and as such, members of Security are the only members of Sanctuary with access to the weapons locker. In addition, Security personnel are often assigned as escorts for missions taking place outside the vaunted walls of Sanctuary. Security also attends fire emergencies, are authorised to use horses and cart to move hoses through the city and the usage of water pumps.  
  • Security consists of four teams, each with their own specified team leader. They work on 12 hour shift patterns.
  • Hugh Veniti works mostly during the daylight hours and it is then that he can be found by Security staff, he very seldom works the night shift as he complains it ‘hurts his head’.
  • Within Hughie’s office there is a key safe which contains replicas of every house in Sanctuary, which can be accessed by team leaders and Hughie only.
  Unfortunately for those on shift, the coffee machine provides what can only loosely be referred to as coffee. It has a tar-like consistency and is black in colour, with many needing to add water to it in order for it to be liquid-y enough to drink. No matter what blend of coffee is put into the machine or even what machine it is, the coffee will always turn out this way. Hughie has joked that it is Hallowed Grounds  having put a curse on the building so that everyone is forced to get coffee at their premises - a few Team Leaders are inclined to believe him.   Security will always usually have at least one person within the Security Station at all times, which can be on a rotation basis within the team. These chosen few tend to deal with more tedious requests from the public, such as Lost Property and not-so-neighbourly complaints against others. Due to safety reasons, oftentimes Sanctuary citizens will see Security Officers walking around in pairs. These pairs can either be chosen or designated, but most often consist of good friends - or, if not, they might be forced to wear the Get Along Jumper.   The most frequent “arrests” that have been made by Sanctuary Officers are for loitering or the infamous partaking in the manufacturing of moonshine, though, these rarely end in genuine arrests, as Hughie just gives them a verbal warning with a subtextual message to just be more subtle next time. Moonshine is perhaps the most consistent problem within Sanctuary, second to noise complaints, yet Security have been known to take a more-than-lax approach to this budding ‘issue’ within the colony.   Security has a very close relationship with the Agriculture as the farmers have not only legal rights over their farms but also have access to weaponry provided by the Security Department to deal with poachers, thieves, and trespassers of various description. Security also works closely with Entertainment & Communications as the Bouncers of the The Drunken Harp and The Wry Cast are under their chain of command. Shops can also hire out these bouncers during the day if they feel their premise is under threat.   If players want their character to be in a Team Leader position, please speak to an Admin
Type
Government, Law Enforcement
Leader
Ruling Organization

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