Session 27: Alderland Report

General Summary

### Session Report   The night was dark and fraught with danger as the party faced a surprise attack from the Eifernaucht on the deck of the Ranger. Their keen senses and quick reflexes turned the tide of battle, and they emerged victorious, the twisted bodies of the attackers lying still in the moonlight.   As they regrouped, a familiar face appeared among them—Allesandra, their old party member and trusted friend. Her return bolstered their spirits, reminding them of past victories and shared bonds.   Upon reaching Alderland, they sought out the Blood Eagles Hideout, a hidden sanctuary in the bustling city. Inside, they met Floki, an elder Blood Eagle whose presence commanded respect. Floki spoke of two pressing matters that required their attention: the first, to track down a woman who had attempted to seduce and murder the Jarl of Alderland; the second, to hunt a sinister creature known as the Night Terror, responsible for a string of grisly murders in the city.   Their path led them to Seamus, an Arwyr Seeker, who handed them a curious locket, the first clue in their quest to find the would-be assassin. Seamus's grave demeanor hinted at the seriousness of their mission and the dangers that lay ahead.   Their investigation took them to Lyrfean Spire, where the ancient structure's secrets began to unravel. The locket, they discovered, was marked with the symbols of the Luxaria cult—devotees of the goddess of temptation and lust. Known for its insidious influence among the elite in Ithca, the cult’s presence in Alderland suggested deeper, more sinister machinations at play.   In their search for answers, they encountered Alaric Vanholt, a distinguished head researcher at the newly established College of Alchemy and Natural Philosophy. Vanholt, who boasted of his studies in Caelum and dual heritage, extended an invitation to Lavinia for a personal tour of the college grounds that evening. Sensing an opportunity, the party invited Vanholt to join them later at the Golden Goblet, hoping to glean more information from their new acquaintance.   The evening drew to a close with a mix of triumph, mystery, and anticipation. The clues they had gathered pointed to a tangled web of intrigue and danger, but the party stood ready to face whatever challenges lay ahead in their quest to protect Alderland and uncover the truth.
Campaign
Of Virtue and Vice
Protagonists
Vassalis
Neutral Good Human (using most Elf-Drow stats) (Noble)
Sorcerer 5
23 / 23 HP
STR
10
DEX
13
CON
15
INT
10
WIS
10
CHA
16
Ash
Chaotic Neutral Human (Pirate)
Rogue 5
42 / 42 HP
STR
12
DEX
18
CON
16
INT
8
WIS
10
CHA
14
Marcellus Valerius
Human (Aetern)
Barbarian 1
Fighter 4
60 / 60 HP
STR
16
DEX
16
CON
18
INT
8
WIS
8
CHA
8
Allesandra Morelli
Lawful Neutral Human ()
Ranger 4
40 / 40 HP
STR
11
DEX
16
CON
14
INT
10
WIS
18
CHA
10
Lyra Silverwald
()
Claric 5
40 / 40 HP
STR
6
DEX
12
CON
16
INT
9
WIS
20
CHA
8
Lavinia Pontius
Human (Aetern)
Bard 5
47 / 47 HP
STR
8
DEX
10
CON
14
INT
12
WIS
13
CHA
20
Report Date
04 Jun 2024
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