Tuzerki
A small town located in the far east of The Confederation of Wallachia. It acts as the seat of power in the local region. Major places of interest include the The Water Wheel Inn and Ferry (2), a small grove of Selune known as Jester's Pride (11), The Shrine of the morning Lord (5b), a smith called Old Bronzer (4), a post office (8), Fire Side trade post (9), and the Boyar's manor and Bailey (12).
Government
Tuzerki is one of the Grand Boyar seats, though the town is small it seats the Grand Boyar of Tuzerki and the grand Chief of the Mountain Tribes. The Chief is traditionally chosen by smaller tribes, but this position has been headed by the An'Tzurk family of Goliath Nobles for Tzurki's recorded history. Day to day life is run and administrated by the An'Tzurks and their Sworn Brothers, a more loose gathering of warriors and retainers. The Boyar collects taxes, judges crimes, and mediates disputes across the whole greater lordship. They have some leeway to make law, but in large this is meant for emergencies. The Boyar is also tasked to levy fighting forces during war.
Defences
Wooden Palisades and a moat protect most of the permanent residents though this acts most as a deterrent for monster raids and bandits than large scale conflict. A further small Bailey fort that acts as the House of the An'Tzurk's and their sworn swords that enforce law throughout the Tuzerki hold. However none of these defenses, nor the small river that boarders it are as strong as the towns ability to melt its population into the woods. Tuzerki as the Reds learned in The Tourney War is less a place needed to be defended as the default one of many locations.
Industry & Trade
Tuzerki's leading exports remain as per most of Wallachia, Wheat, Potatoes, basic craft goods, a Goliath crafts, fish, and furs. Most of the economy is based on tax revenue collected by the Boyar and spent.
During winter, craft trade multiples as many Goliaths come together and sell famed furs and bronzesmiths.
Infrastructure
There is not much infrastructure, a simple two lane cobble road travels out of the town to the larger cities of Ozerud and Roshtsck-Skonye of which Tuzerki is little more than a scenic stop.
Guilds and Factions
Tuzerki sided with The Golds in The Tourney Wars.
History
Tuzerki in some form or another has existed since before the first human ever came to Wallachia. Not even the Wallocks or the Dusk Elves claim to have lived in the river valley as long as the Goliaths and small as Tuzerki is, the town remains the largest still standing goliath settlement in the world, as they are largely a nomadic race or prefering small villages and family units.
Many have ruled the lands of Tuzerki, or is that truly the villages ancient Goliath name. Tuzerki instead got its name from the An'Tzurk's the ruling chieftains of the town when the Wallocks first conquered the river valley. Both it and the An'Tzurk name have morphed over the years away from their ancient language.
Architecture
Most buildings are wooden
Geography
A small mountain river and highland hill make this a small clearing ringed by forest, Mountains, and a river.
Natural Resources
A natural mountain river provides fish and fresh water. The mountain hills provide lumber and good hunting.
Type
Town
Population
100-500 (Winter)
Inhabitant Demonym
Tuzerks
Included Locations
Owning Organization
Characters in Location
Comments