†Danuk Gralar
Danuk Gralar
Physical Description
General Physical Condition
Sinewy, large frame
Body Features
His hands are work-worn, yet dexterous.
Facial Features
His ears are more rounded than the average half-orc.
His small tusks are usually filed down just enough to not be obvious.
Identifying Characteristics
There is a prominent, large scar down the back between the shoulder blades towards the right hip.
His tusks are usually filed to level with lower lip.
Mental characteristics
Gender Identity
Male
Sexuality
Straight
Mental Trauma
Swallowed by a Behir, had to cut himself out of its esophagus. Intimidated by Draconic creatures ever since.
Personality Characteristics
Motivation
Finding new ways to make money. Preferably legal ways, but he's willing to compromise.
Wants to make sure his father and uncle live good, safe lives, far from the shade of Danuk's infamy.
Wants to eventually establish regular communication with his father and uncle that won't put them at risk.
Savvies & Ineptitudes
Danuk has a strong kinetic sense, and can move almost silently if necessary.
The delicate procedures and ancient knowledge involved with magic bore Danuk, but he does respect the power magic seems to bring with it.
Likes & Dislikes
Likes
- people watching
- drawing
- comfort food
- the smell of the sea
- old folks
- good fights
- shopping
- when strangers show him respect
- practical gifts
Dislikes
- nosey people
- snitches
- rich people that didn't earn their wealth
- dull blades
- seagulls
- Rakshasas
- Dragons
Virtues & Personality perks
Cooperation is necessary to get things done properly.
is willing to put his morality aside to get something done
Vices & Personality flaws
mildly addicted to flayleaf
quick to anger
easily resorts to violence
Personality Quirks
grinds his teeth when he's thinking
sneers when he's commanded
blinks infrequently
Social
Contacts & Relations
Garun, lead gang recruiter
- close friend in Danuk's youth, like an older brother to Danuk
- recruited Danuk when the gang was still starting up
- taught the gang the ways of orc tactics and combat
- gave Danuk his old falchion (now Woe-Muse)
- Freed from slavers by Danuk and Savannah
- The first bounty hunter to get close to Danuk
- Danuk offered him half of his haul in exchange for protection until the heat was off him
- Became quick friends with Quoice as their combined power was a force to be reckoned with
- The pair burnt almost half of their treasure for a home in Last Haven
- Danuk broke off their partnership in crime after his change of heart, still one good terms
- resident of Last Haven who grew to be an acquaintance of Danuk & Quoice
- made Danuk his spidersilk bodysuit, seemed to fancy him and offered a modelling job
- previous employer of Danuk and Quoice, not on good terms
- investigated multiple incidents involving Danuk and Quoice
- relieved them of their charges for the slaying of Lord Krinskild, the Rakshasa and its militia of automatons
Family Ties
Father
Uncle
Religious Views
Agnostic, unfamiliar with holy magic
Social Aptitude
Growing up on the lower rungs of his society in a trade town, Danuk had learned to capture the mannerisms and expressions of a fairly broad spectrum of East Rahulik citizens to make good impressions on strangers. Danuk is learning to adapt that expertise to a larger scale, but he has a long way to go.
Danuk is a quarter-Orcish male who grew up in Jogi where he cut his teeth starting up an eventually infamous gang. He is a skilled swordsman, a budding spy, and has a knack for calligraphy and drawing.
Character Location
Current Location
Coquvs
Alignment
Neutral
Species
Year of Death
1432
Circumstances of Death
Devoured by ghouls
Birthplace
Jogi, East Rahulik Empire, Erde
Children
Current Residence
Last Haven, Hfóww Iksfven
Gender
Male
Eyes
Umber
Hair
Black
Skin Tone/Pigmentation
peach with a desaturated green undertone
Height
6'4"
Weight
276 lbs
Quotes & Catchphrases
"*irritated grunt*"
"*calculating grunt*"
"*satisfied grunt*"
Other Affiliations
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