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Experienced Smuggler

You often smuggle things past the authorities.

Transmission & Vectors

Affected Groups

Experienced Smuggler

Stealth Feat 1
  • Requirements: Trained in Stealth
When you roll your Stealth check to see if a passive observer notices a small item you have concealed, you use the number rolled or 10—whichever is higher—as the result of your die roll, adding it to your Stealth modifier to determine your Stealth check result. If you’re a master in Stealth, use the number rolled or 15, and if you’re legendary in Stealth, you automatically succeed at hiding a small concealed item from passive observers. This provides no benefits when a creature attempts a Perception check while actively searching you for hidden items. Due to your smuggling skill, you’re more likely to find more lucrative smuggling jobs when using Underworld Lore to Earn Income.
Sundered Amendum
This Feat can also be applied to packing illicit items into a vehicle
Type
Mental
Origin
Engineered
Cycle
Chronic, Acquired
Rarity
Common

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Experienced Smuggler - Skill Feat 1
TRAIT

Requirements Trained in Stealth
Description You often smuggle things past the authorities.
Applications When the GM rolls your Stealth check to see if a passive observer notices a small item you have concealed, the GM uses the number rolled or 10—whichever is higher—as the result of your die roll, adding it to your Stealth modifier to determine your Stealth check result. If you’re a master in Stealth, the GM uses the number rolled or 15, and if you’re legendary in Stealth, you automatically succeed at hiding a small concealed item from passive observers. This provides no benefits when a creature attempts a Perception check while actively searching you for hidden items. Due to your smuggling skill, you’re more likely to find more lucrative smuggling jobs when using Underworld Lore to Earn Income.

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