Gupunuul
A River Drake named Gupunuul has dwelt in this cavern for nearly 2 years. She’s careful to limit her hunting to the Cursed Fens so no one in Engleher knows she exists.
She was out hunting when the Passing Hand thieves came through, but she returned soon after and cut off their easy escape route (leading to their eventual capture by the Morlocks).
Gupunuul is likely to be sleeping in the water in the middle of the cavern, and she swiftly wakes up if she hears the splashing of potential food swimming above.
The drake is aggressive but not suicidal; if reduced to fewer than 10 Hit Points, she flees and doesn’t return for a few days. She pursues foes that flee To the boat launch or out into the swamp, but she learned the hard way about the dangerous mold at the beach and won’t pursue potential prey there.
She was out hunting when the Passing Hand thieves came through, but she returned soon after and cut off their easy escape route (leading to their eventual capture by the Morlocks).
Gupunuul is likely to be sleeping in the water in the middle of the cavern, and she swiftly wakes up if she hears the splashing of potential food swimming above.
The drake is aggressive but not suicidal; if reduced to fewer than 10 Hit Points, she flees and doesn’t return for a few days. She pursues foes that flee To the boat launch or out into the swamp, but she learned the hard way about the dangerous mold at the beach and won’t pursue potential prey there.
River Drake
Tail Lash A creature within reach of the river drake’s tail uses an action to Strike or attempt a skill check. Effect The river drake attempts to Strike the triggering creature with its tail. If it hits, the creature takes a –2 circumstance penalty to the triggering roll.
- Perception +9 ; Darkvision, Scent (imprecise) 30 feet
- Languages Draconic
- Skills Acrobatics +11 , Athletics +10 , Intimidate +6 , Stealth +9 , Survival +7
- Str +3 , Dex +4 , Con +2 , Int -1 , Wis +2 , Cha -1
- AC 19; Fort +11 , Ref +9 , Will +9
- HP 45; Immunities paralyzed, unconscious; Resistances acid 10
Speed 20 feet, fly 50 feet, swim 30 feet
Harvesting a SlurkRiver Drakes are Medium Creatures in regard to Material Harvesting
Material Component Survival DC River Drake Hide 18 River Drake Fang 19 Acidic Sinus 20
Melee fangs +12 +7 / +2 , Damage piercing
Melee tail +12 +7 / +2 (Reach 10 feet), Damage bludgeoning Caustic Mucus (Acid, Arcane, Evocation ) The river drake spits a ball of caustic mucus up to a range of 50 feet that explodes in a 10-foot burst. Creatures within the burst take acid damage (DC 19 basic Reflex save). Those that fail this save also take persistent acid damage and take a –5-foot status penalty to their Speed. This Speed reduction ends with the persistent acid damage. The river drake can't use Caustic Mucus again for rounds .
Draconic Frenzy The river drake makes one Fangs Strike and two Tail Strikes in any order.
Speed Surge (move) The river drake moves up to twice its Speed. It can do this three times per day
Current Location
Species
Ethnicity
Children
Gender
Female
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