Mason's Run Warehouse
Any town with a successful economy inevitably generates its own home-grown band of thieves and scoundrels, and Engleher is no exception. Mason's Run serves several purposes: it’s a public bridge over the Dhod Fork, a tavern waystation known for serving the best food in town, and a cheap place to stay for the night. Its attic serves as the guildhall for Engleher ’s thieves’ guild, the Passing Hand —a function that’s perhaps the town’s worst-kept secret.
The owner of Mason's Run is a lanky Halfling named Pasker Mason . While he’s never run for mayor, his influence in town remains as strong as that of any publicly elected official thanks to
his position in the Passing Hand. Pasker keeps his illicit operations from overly inconveniencing Engleher’s citizens and economy, so Captain Feldspar turns a blind eye.
Purpose / Function
Contents & Furnishings
Architecture
False Front
Publicly, Mason's Run Warehouse brokers bulk transfer of ore throughout the Confederacy through caravan companies.Morgan's Run Warehouse-
Wares beverages, meals, lodging, illicit goods, thieves’ gear
- Plague Ridden
- False Front
- Storage
If the heroes return Pasker’s missing “employees”, Mason's Run supports them as long as they keep quiet about the Passing Hand. If Mason's Run supports the heroes and they express interest in illicit work, Pasker suggests minor crimes against visitors (pickpocketing, petty burglary, con games, and the like). This allows the heroes to Earn Income using Thievery, but on a critical failure, their actions are spotted and Pasker cuts them off from future jobs. Further legal woes might arise for the heroes as well, at your discretion.
Type
Warehouse, Commercial
Parent Location
Owner
Ruling/Owning Rank
Owning Organization
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