The Triarchy of Uksar
Situated in
Northern Hrúmaî, Uksarian society is a complex blend of elvish, human, and dwarvish cultures. It stands as a testament to the power of unity overcoming ancient grudges. Governed by the distinctive Triarchy, Uksar thrives on its rich economy fueled by a culture of craftmanship. Much of Uksar's landscape has been shaped by centuries of settlement, yet borders an untamed wilderness full of lurking dangers.
Touhm is a nation of apparent idyllic landscapes spreading across
Middle Hrúmaî, yet under this veneer of paradise, roil
unprecedented power struggles. Though absolute power rests in the hands of the hereditary monarchy helmed by
House Alexod, the responsibility of the realm lies with the
Custodians. The nation's economic prowess is driven by guilds and trade families that threaten to overtake the crown itself in power. In addition, the kingdom faces challenges with its criminal underworld, and foreign powers jealous its thriving economy.
The New Dominion of Dusere
The Duseran Crown is "secretly" ruled by the
Sors Magisterium, a council of powerful human wizards. This unofficial magocracy upholds human supremacy and employs memory-altering magic for criminal punishment.
Southern Hrúmaî is a challenging landscape, featuring magical forests, brackish swamps, and a hot savannah. The economy hinges on magical expertise and precisely controlled trade. With a long, arduous history of sacrifice and resilience against foreign invasion, Dusere's culture can be feircely xenophobic and proud, especially amidst times of war.
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