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Reg

Regeneaux Mutatis Lapis Jorriginal Vellenoxson

Reg CR: 24

Huge , chaotic neutral
Armor Class: 21
Hit Points: 456
Speed: 60 ft , burrow: 28 ft , swim: 60 ft , climb: 60 ft

STR

34 +12

DEX

21 +5

CON

18 +4

INT

11 +0

WIS

16 +3

CHA

10 +0

Saving Throws: Str +15, Dex +9, Con +15
Skills:
Aggressive. As a bonus action, Reg can move up to his speed toward a hostile creature that he can see.
  Brute. A melee weapon deals one extra die of its damage when Reg hits with it (included in the attack).
  Reckless. At the start of Reg’s turn, Reg can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of Reg’s next turn.
  Regeneration. Reg regains 30 hit points at the start of his turn.
  Siege Monster. Reg deals double damage to objects and structures.
  Standing Leap. Reg’s long jump is up to 150 feet and his high jump is up to 75 feet, with or without a running start.
Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities: Poison
Condition Immunities: Poisoned
Languages: Common, Giant, Dwarf, rabbitfolk
Challenge Rating: 24

Note that Reg regenerates HP at a rate of 1d10 per round.
Super Strength, he wears multiple Shardstone anti-magic tokens around his neck. one is carved like a skull, arrowhead, Raven, Fox, Rune covered Icosahedron, and a delta shaped one. Combined these allow Reg to shrug off spell attacks with relative ease. If an opponent can slowly remove these his spell resistance goes from 100% to +20, to +16, +13, +10 +5. Respectively.

Actions

Attacks - 5X
Multiattack. Reg makes five smash attacks. He can replace any two of the smash attacks with one car attack. Smash. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 23 Strength saving throw or be knocked prone.
  Car. Melee or Ranged Weapon Attack: +15 to hit, reach 15 ft. or range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 23 Strength saving throw or be knocked prone.
Ragdoll (Recharge 5-6). Reg attempts to grab one Medium creature within 10 feet of him. Reg makes a Strength check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check. On a successful check, Reg grabs the creature and slams it repeatedly on the ground around him. The target takes 56 (9d10 + 7) bludgeoning damage and must succeed on a DC 23 Constitution saving throw or become stunned. In addition, each creature within 10 feet of Reg must make a DC 23 Dexterity saving throw. On a failed saving throw, a target takes 23 (3d10 + 7) damage and is pushed 10 feet away from the Reg and knocked prone. On a successful saving throw, the target takes half as much damage and isn’t pushed or knocked prone.

Reactions

3 times per day Reg can do a Legendary Reaction on a melee attack - If an opponent hits him he can kick out and avoid the damage sending the attacker flying backwards 20 feet.

Legendary Actions

Legendary Actions - Ground Pound - Slamming the ground with his strength he can knock opponents prone. Str Save DC 15. It can also kick up dust and obscure visibility. Do concentration checks on all spells and psionics.
Sonic Slam - Slamming his hands together Reg can create a sound shockwave. Con Save of DC 17 to save. A fail takes 3d6 sonic damage and concentration checks on all spells and psionics!
Fastball Special - Reg can grab a medium sized creature on melee attack +11 and throw that creature up to 200 ft. In any direction. Creature takes falling damage 1d6 per 10 ft.
Reg can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Reg regains spent legendary actions at the start of his turn. Move. Reg moves up to his full movement speed.
 

Mental characteristics

Personal history

A super strength experiment gone awry by the demigod Jalabraxis.

Relationships

Reg

mutant

Towards Jalabraxis Elstruhl Vellenoxson the manipulator

-5
0

Current Location
Age
81
Spouses
Siblings
Children
Eyes
Yellow
Skin Tone/Pigmentation
White Fur
Height
8'
Weight
936

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