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Rurok

Mountain Dwarves live in all of the major mountain ranges. They prefer the high peaks that offer safety and seclusion, so there are concentrations of highland Dwarves in the Ka’Asa, P’Rorul, Elenon and Deshada ranges. They favor worship of the Holy Mother, the Eternal Lantern, the Night Watchman, and the Mule. Regardless of whom they worship, their reverence is deep, but their commitment to organized Religion and ceremony is weak. They do not often become clerics of faiths that require major signs of dedication, like maiming.

For alternate mountain dwarf statistics, add another +1d6 inches to height and another 10 pounds to weight. You may also consider replacing the Stand Your Ground ability with the Furious Smash warlord exploit (see the Player’s Handbook) as an encounter power.

Culture

Major language groups and dialects

They speak the Merchant’s Tongue and Dwarven.

Ideals

Beauty Ideals

They are somewhat taller and heavier than their lowland kin.
Ability Scores
Str +2; Con +2
Size
Medium
Speed
25 ft.
Age
Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years.
Size
Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed
Your speed is not reduced by wearing heavy armor.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Dwarven Resilience
You have advantage on saving throws against poison, and you have resistance against poison damage.
Dwarven Combat Training
You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Tool Proficiency
You gain proficiency with the artisan's tools of your choice: Smith's tools, brewer's supplies, or mason's tools.
Stonecunning
Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Languages
You can speak, read, and write Merchant's Tongue and Dwarvish.
Dwarven Armor Training
You have proficiency with light and medium armor.
Encompassed species
Languages spoken