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Drakar's Hearth

Drakar’s Hearth is a small, young village in the north. The Hearth came to be after large numbers of people (mostly furkin and other ‘lowborn’ humanoids) were pushed out of their lands by the sprawl of the empire to the south. The town’s name refers to the inn, which remains the de-facto town center. There is no ‘government’ in Drakar’s Hearth, but Ora and Julissa Augusta help with day-to-day issues as they arise.Otherwise, major issues are resolved by a town vote.   It is a community hub and symbol of hope for the various displaced folk, who hope to build a society around it where they can thrive. It’s a place of comfort (compared to the rest of the wilds), where the people live reasonably well but aren’t able to indulge in many luxuries.

Infrastructure

There are few services in Drakar’s Hearth. Just the inn, a handful of stores selling basic goods, and a blacksmith make up its public services. The Inn makes up the center of town and a few buildings made mostly of wood seemed to have grown organically around it. Outside of ‘town’, many homesteads dot the landscape.

Natural Resources

Drakar's Hearth is surrounded by dense forest to the north and east, which provides plenty of hunting and logging opportunity for those rugged and knowledgable enough to set up camps. To the west is the River Kol that regularly has fish making their spawning runs from early summer through the through the autumn months.
Founders
Type
Village
Population
51
Characters in Location

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