Eldath
Eldath, also known as The Green Goddess or Mother Guardian of Groves, is the goddess of peace and her presence is felt wherever there is calm. She is a pacifist who avoids hostile action, even if threatened, and her followers only resort to violence in defence of themselves, of their friends and loved ones.
She is regarded as a goddess of serenity, comfort, and healing. Any waters blessed by her are known to cure sickness and madness. They can also calm the dying giving them peace and a natural passing. Many rural communities have a designated pond or glade which serves as a holy site for local parishioners. These places are traditionally used as places to reflect and meditate.
She is regarded as a goddess of serenity, comfort, and healing. Any waters blessed by her are known to cure sickness and madness. They can also calm the dying giving them peace and a natural passing. Many rural communities have a designated pond or glade which serves as a holy site for local parishioners. These places are traditionally used as places to reflect and meditate.
Divine Domains
Life, Nature
Divine Symbols & Sigils
Waterfall plunging into a still pool
Social
Contacts & Relations
Eldath considers Mielikki a sister and together with her serves Silvanus loyally, even if she finds him at times intimidating. She has close relationships with Chauntea, Selûne, and Lathander, as they share some common interests.
Although Eldath is diametrically opposed to Tempus, the Lord of Battles, they are not enemies. He thinks she is naïve, but appreciates her convictions and punished any of his followers that harm Eldath's faithful or desecrated her shrines and temples.
Although Eldath is diametrically opposed to Tempus, the Lord of Battles, they are not enemies. He thinks she is naïve, but appreciates her convictions and punished any of his followers that harm Eldath's faithful or desecrated her shrines and temples.
Divine Classification
Lesser Deity
Alignment
Neutral Good
Children
Comments