BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Dwarf

Dwarves

  Dwarves are simultaneously a stoic but stern race, yet also maintain a unique sense of humor. Many Dwarves willingly live within their ensconced cities carved from the hearts of mountains, referred to as Dwarf Strongholds, and are fiercely determined to repel the depredations of savage races like Orcs and Goblins. Despite residing in high mountains and dangerous realms below the earth, constantly at war with giants, goblins, and other such horrors, dwarves tend to maintain a unique sense of humor, often finding themselves laughing in both the heat of battle and the drunken afterparties alike.   Dwarves are lovers of history and tradition, and their longer lifespan leads to far less in the way of generational shifts in attitudes, styles, fashions, and trends than shorter-lived races exhibit. If a thing is not broken, they do not fix it or change it; and if it is broken, they fix it rather than replace it. Thrifty as a rule, dwarves are loath to discard anything unless it is truly ruined and unable to be fixed. At the same time, dwarves’ meticulous, near-obsessive attention to detail and durability in their craftsmanship makes that a rare occurrence, as the things they make are built to last. As a result, buildings, artwork, tools, housewares, garments, weapons, and virtually everything else made by dwarves still sees regular use at an age when such items would be relegated to museum pieces, dusty antique shelves, or junkyard fodder by other races. Taken together, these traits create the impression that dwarves are a race frozen in time.   Nothing could be further from the truth, however, as dwarves are both thoughtful and imaginative, willing to experiment, if always keen to refine and perfect a new technique or product before moving on to the next one. Dwarves have achieved feats of metallurgy, stonework, and engineering that have consistently outpaced the technological advances of other races, though some non-dwarven races have used magic to supplement and perfect their own creations to achieve the same ends through mystical rather than mundane means. They are also a race typified by stubborn courage and dedication to seeing tasks through to completion, whatever the risks. These traits have led dwarves to explore and settle in extreme environments that would cause other races to quail and retreat. From the darkest depths of the underworld to the highest mountain peaks, from rusting iron citadels along desolate rocky coasts to squat jungle ziggurats, dwarves have established their enclaves and redoubts, holding them against all comers or perishing to the last and leaving only their enduring monuments to stand as their legacy.   While it is said that dwarves are not venturesome or inventive, it would be more accurate to say that they maintain a focus on and dedication to each task they undertake and every change they adopt, vetting such changes thoroughly before adopting them wholeheartedly. When faced with new circumstances and new needs, they react by applying tried and true tools and techniques systematically, using existing methods whenever possible rather than trying to invent novel solutions for every situation. If necessity requires, however, they throw themselves with equal vigor into developing the next perfect procedure for demolishing the obstacles that get in their way. Once their desired goal is obtained, they focus on consolidating each new piece of territory or conceptual advance. Dwarves thus rarely overextend themselves, but they also may miss opportunities to seize the initiative and maximize the advantages they create.    

Physical Description

Dwarves are a short and stocky race, and stand about a foot shorter than most humans, with wide, compact bodies that account for their burly appearance. Male and female dwarves pride themselves on the long length of their hair, which they often braid into intricate patterns, some of which represent specific clans. A long beard is a sign of masculinity and honor among the dwarves. Clean-shavenness on a male dwarf is a sure sign of madness, or worse. No one familiar with their race trusts a beardless dwarven man.   Dwarves typically reach physical adulthood around the age of 25, though their traditionalist culture places more value on completing coming of age ceremonies unique to each clan than reaching a certain age. A typical dwarf can live to around 140 years old.  

Playing a Dwarf

If you want to play a character who is as hard as nails, a stubborn and unrelenting adventurer, with a mix of rugged toughness, brutal humor, and perhaps even deep wisdom, you should play a dwarf.   You Might...
  • Strive to uphold your personal honor, no matter the situation.
  • Appreciate quality craftsmanship in all forms and insist upon it for all your gear.
  • Don’t waver or back down once you’ve set your mind to something.
  Others Probably...
  • See you as stubborn, though whether they see this as an asset or a detriment changes from one person to the next.
  • Assume you are an expert in matters related to stonework, mining, precious metals, and gems.
  • Recognize the deep connection you have with your family, heritage, and friends.
  Dwarf Mechanics
  • Hit Points - 10
  • Size - Medium
  • Speed - 20 Feet
  • Ability Boost - Constitution, Wisdom, Free
  • Ability Flaw - Charisma
  • Languages - Common, Dwarvern
Height and Weight Averages
Gender Height Weight
Male 3'11 - 4'5 ft. 185 - 240 lbs.
Female 3'9 - 4'3 ft. 150 - 210 lbs.
Ages
Maturity 25
Adulthood 25-110
Elderly 110+
Average Lifespan 140
Pictured: An artist's rendition of a Dwarvern helmet.

Comments

Please Login in order to comment!