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Duchy of Daggerford

Daggerford is a small but consequential town located in the Delimbiyr Vale within the greater Sword Coast. While it is primarily a farming community, and considered by some to be a stopover town, the town has great ambitions to grow and be seen as an alternative to their northern neighbor of Waterdeep.   Despite its modest size and somewhat inflated sense of importance, Daggerford is resilient. It is something of a relic from the old kingdom of Delimbiyr, too stubborn to fall even when a series of wars, crusades, and other conflicts threatened the entirety of the Sword Coast.   ----------   Notable Locations   Despite its rather small size and modest population, Daggerford was divided into four different quarters:   River Quarter:
  • This area of the town held the city's docks and served those whose jobs revolved around ships and sea trade. Dockworkers unloaded cargo from ships that were bound for transport along the Trade Way, while some skippers and rivermen transported people down the Delimbiyr River to Secomber and the surrounding settlements. Some of the landmarks within the River Quarter were the town's jail and constabulary, stables, and the militia's barracks; the Table of the Sword shrine; and next to the quarter, the massive Sullerton Shipbuilders.
  • Caravan Quarter:
  • Catering to those individuals passing through town on the trade business, this area of Daggerford comprised several shops and businesses, guildhalls, as well as a number of boarding houses. As such, it was nearly devoid of activity during the winter months, when caravan travel all but ceased. Notable locations included the grand Lady Luck Tavern, Miller's Dry Goods, and Fairfortune Hall.
  • Farmers' Quarter:
  • As the name suggested, many farmers and other folks that lived off the land made their home within this part of Daggerford. Animal pens and small livestock paddocks were a common sight throughout its streets. Found within this ward was the grand River Shining Tavern, Cromach's Smithy, and the Harvest House, the local temple to Chauntea.
  • Money Quarter:
  • Easily the most affluent region of town, this quarter comprised the grand buildings that were built nearest to the ducal castle. Located within was the Sword Coast Traders' Bank, the Lizard's Gizzard inn, and a number of private residences.
  •   ----------   Landmarks   Ducal Castle:
  • The centerpiece of Daggerford was its long-standing castle, that has served the dukes of Daggerford since the age of Tyndal. It was surrounded on three sides by the Commons, a small stretch of grasslands that could be used for grazing in case of a siege upon the town. The Ducal Castle had a secret passage into the city, constructed by the Castle's dwarven builders.
  • Morninglow Tower:
  • Though it was previously dedicated to Lathander, this beautifully-built temple later became a holy house of the revived deity Amaunator.
  • Marketplace:
  • Local grocers, farmers, and other merchants congregated within the town's open market twice a tenday in order to sell their goods. For a short while, the stalls were collapsible as the militia had no dedicated training area when the town's barracks were built. The market vendors were exceptionally grateful when the soldiers were granted an area to the south.
  • Drill fields:
  • This wide-open area was used as training grounds for both the Daggerford militia and the local constabulary. Before an area was designated outside the town's walls, it often served as a temporary holding area for caravans.
  • Caravan Grounds:
  • This area was used to house the carts and wagons of those merchants and caravaneers who came to town for business. All manner of folks could be found among the drivers and caravan guards as they hailed from realms all across the Sword Coast.
  • Tannery:
  • When Daggerford was inflicted with sickness during the mid–15th century DR, the citizens blame the local guild of tanners and forced them to relocate the tannery outside of town, on the opposite side of the Trade Way.
  • Demonym:
  • Daggerfordian
  • Creation:
  • 931 DR
  • Population:
  • 1,100
  • ----------
    Currency:
  • 1 Platinum Piece = 1 Platinum
  • = 10 Gold
  • = 100 Silver
  • = 1000 Copper
  • ----------
    Duke:
  • Maldwyn Daggerford
  • Legislative:
  • Council of Guilds
  • Judicial:
  • Daggerford Court
  • Type
    Geopolitical, Settlement

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