Crimson Templars


 

 

Structure

  • Grand Master: In charge of the entire Order, worldwide.
  • High Inquisitor: Head cleric in charge of the Inquisitors
  • Commander: Local commander in charge of the commandery stronghold.
  • Seneschal: Right-hand man for the Commander. He handles the movement of the men, the pack trains, the food procurement, and other issues of moving an army.
  • Turcopolier: This officer was the third in line militarily.
  • Marshal: In charge of all arms, as well as all horses. He was very much a military man, and a Master would usually consult with him, as well as the Seneschal and the Turcopolier, before making any final decisions on tactics.
  • Under-Marshal: The first officer under the Marshal, the Under-Marshal was in charge of the lesser equipment, bridles, padding for saddles, barrels of water, and other supply problems.
  • Knight Commander: Templars that are in charge of squads
  • Templar: The backbone of the battlefield. A small force of Templars are very powerful, skilled in warfare, clad in armor, able to take on a large number of foot soldiers.
  • Inquisitor: A mix of combat and non-combat clerics.
  • Knight Brother: Soldiers that do not possess holy power

Public Agenda

To purge the forces of evil

Assets

Grand Master Azrael Rivenrake Isle Headquarters: Castle, Armory, Treasury, Stables, Barracks, Smithy, ~600 Templars, ~300 Clerics, ~1100 Knight-Brothers, 12 Warships   Commander Gadreel Worldwound Forward Base: ~300 Templars, ~150 Clerics, ~500 Knight-Brothers

May Ragathiels' wings protect me and his flames of vengeance guide my sword.

Maps

  • Inner Sea Region

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