Alkis Anvil

Alkis Anvil is a military city on the verge of the Irkainian Desert whose purpose is to defend against raids and other incursions by the dwellers of the desert, humanoid and otherwise. The city is supported and administered cooperatively by all five city-states through the Veldtrada, the council of the city leaders.   Alkis Anvil sits on top of a hill overlooking the desert to the east, and is surrounded by a high stone wall. It hosts more than 2,500 soldiers of the five city-states, and more than that in civilians who provide the various necessities required by the troops. While a town for many of the civilians has grown up around the citadel on the hill slopes, in times of trouble there is more than enough space for all to fit within the walls. A deep well provides good water, and supplies are held in sufficient amounts to permit Alkis Anvil to withstand a siege of many months.   As is tradition, a marshal from Bliski commands the forces within Alkis Anvil. The current commander is Field Marshal Velis Skander, a relatively no-nonsense soldier who views his post as a solemn duty. However, he has now served in Alkis Anvil for 13 years and is beginning to look forward to a reassignment (or, if necessary, retirement) back to Bliski. As a result, some note that his attention wanders at times, and discipline among the troops suffers accordingly.   As small village called Wadi Pradyma stands southeast of Alkis Anvil, where it provides some trade with outlanders. It also marks the beginning of the Sandrun Track, the old Hyperborean Road that crosses the desert and leads to the Isthmus of Irkaina.

Settlement


Alkis Anvil, City of

Ruler
Field Marshal Velis Skander

Government
military governor

Population
5,879 (human [Irkainian])

Type
City
Owning Organization

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