Deep Wake
Sir Eldrad Lassetter built this castle 240 years ago after retiring from Endhome’s navy. When he died intestate six years after the castle’s completion with no living spouse, parents, or children, his surviving aunts, uncles, and cousins squabbled over the castle’s ownership. Nineteen years of vicious fighting finally settled the thorny legal issues surrounding the land’s title. The damage had been done by then, however. Nearly 20 years of neglect and pillaging by roaming bands of evil humanoids left the property in shambles. Unwilling and unable to pay for the costly repairs, Eldrad’s heir walked away from the castle emptyhanded, condemning it to its current state.
The castle’s walls almost entirely lie in ruins with none measuring more than three feet in height. Only a single tower survived mostly intact, though portions of the crenellations from its flat roof now litter the area around the tower’s base. However, the damaged structure remains stable and now serves as the lair of the self-styled “Carrion King,” an intelligent vulchling who has forged an alliance with a manticore and a small band of gnolls. These monsters and the Carrion King’s vulchling cohorts conduct coordinated attacks on rafts and fishing vessels sailing on the Gaelon River 10 miles from Deep Wake. The local authorities identified the vulchlings as the culprits, but their investigation has not revealed where the vulchlings are hiding. Worried officials now seek adventurers to locate the vulchlings’ hideout and destroy them.
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