Kroaksenk
Tunnels boring into the base of a nameless mountain just north of the Telgotha Plateau lead into the overcrowded goblin city of Kroaksenk. The horrid stench emanating from the filthy streets and disgusting communal hovels filters through the passageways and out to the surface. The goblins and their handful of dwarven slaves live in utter squalor. They scratch out a miserable existence in the dark caverns far below the earth, where they primarily subsist on a diet of fungi and lichens scraped off the walls and ceilings of their malodorous abode. When the goblins crave fresh meat, they venture into the world in full force. At least 100 of them emerge from the ground to hunt fresh game, raid a nearby village, or scavenge for other predators’ scraps. They occasionally tag along with their hobgoblin kin during one of their forays into a dwarven village or serve as auxiliary troops in one of their military campaigns, though the goblins’ morale quickly breaks in the face of adversity.
For his part, King Snogg is content to safely manage his small fiefdom from the secure confines of his subterranean lair. The snarky monarch often quips that no dwarf or hobgoblin in his right mind would ever want to rule his underground cesspool of want and deprivation. Most tribe members decry their leader’s deliberate efforts to worsen rather than better their lives, but all lack the courage to supplant the uncaring yet physically strong Snogg. Any revolution would require overthrowing him and also disposing of the King’s Fists, his personal retinue of overgrown bodyguards, and a mysterious warlock in his service. Many believe the enigmatic figure known only as the Pall is a human or dwarf exile using the goblins as his instrument of revenge against his kin. Regardless of the stranger’s motivations, Snogg’s oppressed subjects believe he can see the future and thus snuff out any uprising before it even starts.
Settlement
Kroaksenk, City of
Type
City
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