Pontos Island
Prior to Koshag of Ur’s arrival more than 18,000 years ago, Pontos Island was a virtually uninhabited feral wilderness dominated by wild animals and a small population of megafauna. Sea hags freely roamed its coastline, while other aquatic and amphibious monsters dwelt along its beaches and rolling grasslands. Its few humanoid inhabitants lived along its shores in small, isolated fishing villages. Although his settlement at the present-day site of Tros Zoas was short-lived, the ambitious conqueror indelibly stamped his identity on the island. Humanoids who learned of the settlements began migrating from the mainland of Akados to the island in search of a better life.
Today, Pontos Island is a shadow of its former, wild self. Most residents live in small fishing villages near the lush beaches. While sea hags and other ocean dwellers still pose a hazard to these people, Oceanus’ navy and marines keep these threats in check by routinely patrolling the waters around the island for all enemies. The sprawling grasslands still remain on many parts of the island’s interior, but the Oceander people who live here have tamed large swaths of the unruly landscape, converting unkempt savannas and prairies into farmland and pastures for their livestock. The moderating effect of the Sinnar Ocean gives most of the island a temperate climate throughout the year except for the western shoreline, which experiences seasonal temperature variations. Despite their efforts at subduing the wilderness, nature defies progress in some remote areas. Ancient legends speak of primordial, vaguely humanoid creatures who inhabit underground caves and feral lands overrun with vegetation. Some believe they are the undead descendants of Koshag who reverted to cannibalism to survive in the aftermath of his death. Others believe they are minions of Dagon who migrated to the island to perform their vile rituals long before Koshag’s arrival.
Type
Island
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