Bestiary A
Arcanamite
Arcanamites are small crab-like creatures who's shells glisten like oil slicks. They feed upon ambient magical energy, and attempt to build their hive close to potent sources of arcane energy.
Found In
- Urban areas
Classification | Monstrosity |
---|---|
Enviroment | Urban, Dungeons |
Height / Weight | 9–10 in (23–25 cm) / 28 lb (12-13 kg) |
Domestication | Hostile |
Products | Arcanamite Shell, Venom |
Small monstrosity, unaligned
Armor Class 15 (natural armor)
Hit Points 27 (5d6 + 10)
Speed 30 ft., climb 30 ft STR • DEX • CON • INT • WIS • CHA
7(-2) 15(+2) 15(+2) 2(-4) 12(+1) 6(-2) Skills Perception +3, Stealth +4
Damage Vulnerabilities bludgeoning
Senses darkvision 60ft., passive Perception 13
Languages -
Challenge 1 (200 XP) Magic Scent. The arcanamite can pinpoint by scent the location of a creature that can cast spells within 60 feet of it. Reflective Carapace. Any time the arcanamite is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1-5, the arcanamite is unaffected. On a 6, the arcanamite is unaffected, and the effect is reflected back at the caster as though it originated from the arcanamite, turning the caster into the target.
Armor Class 15 (natural armor)
Hit Points 27 (5d6 + 10)
Speed 30 ft., climb 30 ft STR • DEX • CON • INT • WIS • CHA
7(-2) 15(+2) 15(+2) 2(-4) 12(+1) 6(-2) Skills Perception +3, Stealth +4
Damage Vulnerabilities bludgeoning
Senses darkvision 60ft., passive Perception 13
Languages -
Challenge 1 (200 XP) Magic Scent. The arcanamite can pinpoint by scent the location of a creature that can cast spells within 60 feet of it. Reflective Carapace. Any time the arcanamite is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1-5, the arcanamite is unaffected. On a 6, the arcanamite is unaffected, and the effect is reflected back at the caster as though it originated from the arcanamite, turning the caster into the target.
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