Bestiary A

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Arcanamite


Arcanamites are small crab-like creatures who's shells glisten like oil slicks. They feed upon ambient magical energy, and attempt to build their hive close to potent sources of arcane energy.  

Found In

  • Urban areas
ClassificationMonstrosity
EnviromentUrban, Dungeons
Height / Weight9–10 in (23–25 cm) / 28 lb (12-13 kg)
DomesticationHostile
ProductsArcanamite Shell, Venom
Show Statblock
Small monstrosity, unaligned
Armor Class 15 (natural armor)
Hit Points 27 (5d6 + 10)
Speed 30 ft., climb 30 ft   STRDEXCONINTWISCHA
7(-2) 15(+2) 15(+2) 2(-4) 12(+1) 6(-2)   Skills Perception +3, Stealth +4
Damage Vulnerabilities bludgeoning
Senses darkvision 60ft., passive Perception 13
Languages -
Challenge 1 (200 XP)   Magic Scent. The arcanamite can pinpoint by scent the location of a creature that can cast spells within 60 feet of it.   Reflective Carapace. Any time the arcanamite is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1-5, the arcanamite is unaffected. On a 6, the arcanamite is unaffected, and the effect is reflected back at the caster as though it originated from the arcanamite, turning the caster into the target.  

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage, and the acanamite can attach itself to the target. The arcanamite can be removed if a creature takes an action and succeeds on a DC 15 Strength check against it. The arcanamite detaches if it takes fire damage. The arcanamite cannot bite another target unless it detaches.   Leech Magic. If the arcanamite is attached to a creature with spell slots, roll a d4. The target loses a spell slot of that level, or the next highest level if it has no spell slot of that level. If the arcanamite has leeched a number of spell slots with a combined level of 8 or more, it detaches from the creature.   Design by /u/Stonestrix on Reddit.
 


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