Citizen
A citizen is a general member of the working class, the sorts of people who make the world go around. This can include simple blue collar manufacturing, resource extraction, or farming work, working in the service sector or as part of the corporate bureaucracy, or for this not averse to risk, making a life for themselves in frontier space. Citizens work for a truly diverse array of employers, but can be found in nearly any society that hasn't fallen, or deliberately limited itself to feralism and a pre-industrial level of technology.
Skills and Training
1D | Personal Development | Service Skills | Advanced Education (EDU 8+) |
---|---|---|---|
1 | EDU +1 | Drive or Flyer | Art |
2 | INT +1 | Persuade or Diplomat | Advocate |
3 | Carouse | Streetwise | Diplomat |
4 | Gambler | Melee or Admin | Language |
5 | Language | Steward | Electronics (computers) |
6 | Jack-of-all-Trades | Profession | Medic |
1D | Functionary | Worker | Rural | Colonist |
---|---|---|---|---|
1 | Advocate | Drive | Animals | Animals |
2 | Admin | Mechanic | Athletics | Athletics |
3 | Broker | Electronics | Profession | Jack-of-all-Trades |
4 | Electronics (computer) | Engineer | Drive | Drive |
5 | Diplomat | Profession | Flyer | Survival |
6 | Leadership | Science | Profession | Recon |
Ranks and Bonuses
Rank | Title (Functionary) | Skill or Bonus |
---|---|---|
0 | — | — |
1 | — | — |
2 | Manager | Admin 1 |
3 | — | — |
4 | Senior Manager | Advocate 1 |
5 | — | — |
6 | Director | SOC +1 |
Rank | Title (Worker) | Skill or Bonus |
0 | — | — |
1 | — | — |
2 | Technician | Profession 1 |
3 | — | — |
4 | Craftsman | Mechanic 1 |
5 | — | — |
6 | Master Technician | Engineer 1 |
Rank | Title (Rural) | Skill or Bonus |
0 | Farmhand | — |
1 | — | Animals 1 |
2 | — | — |
3 | Senior Farmhand | Athletics 1 |
4 | — | — |
5 | — | — |
6 | — | — |
Rank | Title (Colonist) | Skill or Bonus |
0 | — | — |
1 | — | — |
2 | Settler | Survival 1 |
3 | — | — |
4 | Explorer | Navigation 1 |
5 | — | — |
6 | — | Gun Combat 1 |
Mishaps
1D | Mishap |
---|---|
1 | Severely injured (this is the same as a result of 2 on the Injury Table). Alternatively, roll twice on the Injury Table and take the lower result. |
2 | You are harassed and your life ruined by a criminal gang. Gain the an Enemy. |
3 | Hard times cost you your job. Lose one SOC. |
4 | Your business is investigated by the planetary authorities (or your colony suffers interference from interests offworld). Co-operate, and the business or colony is shut down, but you gain DM+2 to the Qualification check for your next career as a reward for your aid. Refuse, and gain an Ally. |
5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. Roll Streetwise 8+. If you succeed, increase any skill you have by one level |
6 | Injured. Roll on the Injury Table. |
Events
2D | Event |
---|---|
2 | Disaster! Roll on the Mishap Table, but you are not ejected from this career. |
3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. Gain either Advocate 1, Persuade 1, Explosives 1 or Streetwise 1. Roll whichever skill you chose 8+. If you succeed you come out on the winning side, and gain DM+2 to your next Advancement roll. Fail, and you suffer DM-2 to your next Survival roll. |
4 | You spend time maintaining and using heavy vehicles, either as part of your job or as a hobby. Increase Mechanic, Drive, Electronics, Flyer or Engineer by one level. |
5 | Your business expands, your corporation grows, or the colony thrives. Gain DM+1 to any one Benefit roll. |
6 | You are given advanced training in a specialist field. Roll EDU 10+ to gain any one skill of your choice at level 1. |
7 | Life Event. Roll on the Life Events Table. |
8 | You learn something you should not have, which you can profit from illegally. If you choose to do so, then you gain DM+1 to a Benefit roll from this career and gain Streetwise 1, Deception 1 or a criminal Contact. If you refuse, you gain nothing. |
9 | You are rewarded for your diligence or cunning. Gain DM+2 to your next Advancement check. |
10 | You gain experience in a technical field as a computer operator or surveyor. Increase Electronics or Engineer by one level. |
11 | You befriend a superior in the corporation or the colony. Gain an Ally. Either gain Diplomat 1 or DM+4 to your next Advancement roll thanks to their aid. |
12 | You rise to a position of power in your colony or corporation. You are automatically promoted. |
Benefits
1D | Cash | Benefits |
---|---|---|
1 | GCr2,000 | Ship Share |
2 | GCr5,000 | Ally |
3 | GCr10,000 | INT +1 |
4 | GCr10,000 | EDU +1 |
5 | GCr10,000 | Personal Vehicle |
6 | GCr20,000 | Two Ship Shares |
7 | GCr100,000 | SOC +1 |
Qualification: EDU 5+
DM-1 for every previous career
Assignments: You must choose one of the below as an assignment.
Functionary: An executive, bureaucrat, or manager in a large organization.
Worker: A blue collar worker often on an industrial world.
Rural. A worker in an agri-world, generally a peaceful life of hard work.
Colonist: Those who build a new life on a recently settled world that still needs taming.
Survival:
Functionary. SOC 6+
Worker. END 4+
Rural. END 4+
Colonist. INT 7+
Advancement:
Functionary. INT 6+
Worker. EDU 8+
Rural. STR 8+
Colonist. END 5+
DM-1 for every previous career
Assignments: You must choose one of the below as an assignment.
Functionary: An executive, bureaucrat, or manager in a large organization.
Worker: A blue collar worker often on an industrial world.
Rural. A worker in an agri-world, generally a peaceful life of hard work.
Colonist: Those who build a new life on a recently settled world that still needs taming.
Survival:
Functionary. SOC 6+
Worker. END 4+
Rural. END 4+
Colonist. INT 7+
Advancement:
Functionary. INT 6+
Worker. EDU 8+
Rural. STR 8+
Colonist. END 5+
Used By
- Aseni Popular Republic
- Aseni Republic of Vega
- Centauri Republic
- Cetian Union
- Cincastrella Confederacy
- Democratic Republic of Yuanjing
- Fracana League
- Galactic Mercenary Guild
- Holy Empire of the Twin Suns
- Major Corporations and Cooperatives
- Mensa League
- Planetary Expeditions
- Scipion Studio Enterprises
- State of Pariah
- Union of Sol
Comments