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Crow's Foot

A crossroads, merging the diverse qualities of its neighboring districts; the classic architecture of Charterhall, the labour and trade of The Docks, the poverty but community of Charhollow, gang lifestyle and poverty ofCoalridge and the illicit vices of Silkshore. Crow's Foot is a patchwork, held together but at the same time threatened to be torn apart by competing gangs and Bluecoat squads that claim every avenue and corner as theirs in a endless turf war.   Dockers are seen filing to and from work. Minks plying their trade on corners. A squad of Bluecoats shacking down a shop keeper for a bribe. Rival gangs calling challenges and threats to each other across roof tops. A fine coach carrying a Nobel to find illicit wares.

Demographics

Different classes rub shoulders in this area.

Defences

Gangs, Bluecoats

Industry & Trade

Underworld

Infrastructure

Gang businesses, Flophouses, Inns, Old Manors chopped into apartments, Traditional stone houses, Smiths, taverns, brothels, butchers, drug dens, shops, street venders.

Guilds and Factions

Lamp Blacks The Red Sashes Blue Coats The Crows The Billhooks The Fog Hounds

Architecture

Multi-level, cramped, dark, damp, fogy streets. Twisting alleyways in a warren of buildings.
Type
District
Location under
Characters in Location

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Articles under Crow's Foot



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