Frostwood Forest

The old pine, spruce, fir and Ironwood forests in the north used to be far richer in the hard giant trees before the Iron Wars, but once cut, Ironwood does not regrow and it does not seed. Most of the battles did not happen this far north, but after the Wall of Winds was conjured, many Dwarforged constructed warriors were left behind. These tools were decommissioned and reprogrammed by the magicians in the Giant capitol to protect the forests from which their flesh was made, with extreme prejudice.   Hidden deep in the forests there are the broken remains of a shrine, a scattering of massive bones, and a ring of destruction all around.  
by Natalie Anderson • Beardsgaard Barbers
Find Frostwood beard potions (oils & balms) on the River Peak Apothecary Webshoppe
Type
Forest
Location under
Overlay illustration by Brian Busch Studio

Dungeons & Dragons Episodes in this Location

 
Alive & Looting • Episode 39
 
 
Ope, It's An Antiparty • Episode 38
   
 
On the Road Again • Episode 37
 

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